View3D perspective camera is now operational
#story[1196]
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@@ -7,6 +7,7 @@ import javafx.scene.control.SplitPane;
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import javafx.scene.image.ImageView;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.GridPane;
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import javafx.scene.shape.Box;
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import mock.app.Event;
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import mock.exceptions.EventConstructionException;
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import visualiser.model.View3D;
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@@ -57,7 +58,7 @@ public class HostController extends Controller {
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public void initialize(URL location, ResourceBundle resources) {
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fancyStuff = new View3D();
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playerContainer.add(fancyStuff, 0,0);
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fancyStuff.spinBox();
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fancyStuff.addShape(new Box(100,100,100));
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}
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/**
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@@ -1,49 +1,43 @@
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package visualiser.model;
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import javafx.animation.AnimationTimer;
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import javafx.scene.Group;
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import javafx.scene.PerspectiveCamera;
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import javafx.scene.SubScene;
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import javafx.scene.layout.Pane;
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import javafx.scene.shape.Box;
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import javafx.scene.shape.CullFace;
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import javafx.scene.transform.Rotate;
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import javafx.scene.paint.Color;
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import javafx.scene.shape.Shape3D;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Created by connortaylorbrown on 30/08/17.
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*/
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public class View3D extends Pane {
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SubScene scene;
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PerspectiveCamera camera;
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Box box;
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Group world;
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List<Shape3D> shapes;
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public View3D() {
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scene = new SubScene(this, 500, 500);
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camera = new PerspectiveCamera();
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shapes = new ArrayList<>();
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world = new Group();
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scene = new SubScene(world, 300, 300);
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scene.widthProperty().bind(this.widthProperty());
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scene.heightProperty().bind(this.heightProperty());
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scene.setFill(Color.BLACK);
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PerspectiveCamera camera = new PerspectiveCamera(true);
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camera.setNearClip(0.1);
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camera.setFarClip(1000.0);
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camera.setTranslateZ(-500);
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scene.setCamera(camera);
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this.getChildren().add(scene);
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}
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public void spinBox() {
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camera.getTransforms().add(new Rotate(-20, Rotate.X_AXIS));
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box = new Box(50,50,50);
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box.setTranslateX(100);
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box.setTranslateY(100);
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box.setCullFace(CullFace.BACK);
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Rotate ry = new Rotate(0, 0,0,0, Rotate.Y_AXIS);
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box.getTransforms().add(ry);
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this.getChildren().add(camera);
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this.getChildren().add(box);
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AnimationTimer rotation = new AnimationTimer() {
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@Override
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public void handle(long now) {
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ry.setAngle(ry.getAngle() + 0.1);
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}
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};
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rotation.start();
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public void addShape(Shape3D shape) {
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shapes.add(shape);
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world.getChildren().add(shape);
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}
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}
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