commit
dd1cb89b66
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package visualiser.model;
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import com.interactivemesh.jfx.importer.Importer;
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import javafx.scene.layout.Pane;
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/**
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* Created by fwy13 on 29/08/17.
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*/
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public class BoatDisplay3D extends Pane {
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public BoatDisplay3D(String filePath){
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super();
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// Shape3D
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// this.getChildren().add();
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}
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}
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package visualiser.model;
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import javafx.collections.ListChangeListener;
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import javafx.collections.ObservableList;
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import javafx.scene.Group;
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import javafx.scene.PerspectiveCamera;
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import javafx.scene.SubScene;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.shape.Shape3D;
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import javafx.scene.transform.Rotate;
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import javafx.scene.transform.Translate;
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/**
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* Control for rendering 3D objects visible through a PerspectiveCamera. Implements Adapter Pattern to
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* interface with camera, and allows clients to add shapes to the scene. All scenes contain sea plane and
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* sky box, whose textures are set with special methods.
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*/
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public class View3D extends Pane {
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/**
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* Observable list of renderable items
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*/
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private ObservableList<Shape3D> items;
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/**
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* Rendering container for shapes
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*/
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private Group world;
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/**
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* Near limit of view frustum
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*/
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private double nearClip;
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/**
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* Far limit of view frustum
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*/
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private double farClip;
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/**
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* Position camera pivots around
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*/
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private Translate pivot;
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/**
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* Distance of camera from pivot point
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*/
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private Translate distance;
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/**
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* Angle along ground between z-axis and camera
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*/
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private Rotate yaw;
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/**
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* Angle between ground plane and camera direction
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*/
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private Rotate pitch;
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/**
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* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
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*/
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public View3D() {
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world = new Group();
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SubScene scene = new SubScene(world, 300, 300);
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scene.widthProperty().bind(this.widthProperty());
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scene.heightProperty().bind(this.heightProperty());
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scene.setFill(Color.BLACK);
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scene.setCamera(buildCamera());
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this.getChildren().add(scene);
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}
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/**
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* Sets up camera view frustum and binds transformations
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* @return perspective camera
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*/
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private PerspectiveCamera buildCamera() {
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PerspectiveCamera camera = new PerspectiveCamera(true);
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// Set up view frustum
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nearClip = 0.1;
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farClip = 1000.0;
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camera.setNearClip(nearClip);
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camera.setFarClip(farClip);
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// Set up transformations
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pivot = new Translate();
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distance = new Translate();
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yaw = new Rotate(0, Rotate.Y_AXIS);
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pitch = new Rotate(0, Rotate.X_AXIS);
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camera.getTransforms().addAll(pivot, yaw, pitch, distance);
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return camera;
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}
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public void setItems(ObservableList<Shape3D> items) {
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this.items = items;
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this.items.addListener((ListChangeListener<? super Shape3D>) c -> {
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while(c.next()) {
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if (c.wasRemoved() || c.wasAdded()) {
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for (Shape3D shape : c.getRemoved()) world.getChildren().remove(shape);
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for (Shape3D shape : c.getAddedSubList()) world.getChildren().add(shape);
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}
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}
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});
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}
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public void setNearClip(double nearClip) {
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this.nearClip = nearClip;
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}
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public void setFarClip(double farClip) {
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this.farClip = farClip;
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}
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/**
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* Set object to centre on camera
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* @param pivot centred object
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*/
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public void setPivot(Shape3D pivot) {
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this.pivot.setX(pivot.getTranslateX());
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this.pivot.setY(pivot.getTranslateY());
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this.pivot.setZ(pivot.getTranslateZ());
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}
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/**
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* Set distance of camera from pivot
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* @param distance in units
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*/
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public void setDistance(double distance) {
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this.distance.setZ(-distance);
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}
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/**
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* Set angle of camera from z-axis along ground
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* @param yaw in degrees
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*/
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public void setYaw(double yaw) {
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this.yaw.setAngle(yaw);
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}
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/**
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* Set elevation of camera
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* @param pitch in degrees
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*/
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public void setPitch(double pitch) {
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this.pitch.setAngle(-pitch);
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}
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}
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Binary file not shown.
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@ -1,40 +1,44 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!--<?xml version="1.0" encoding="UTF-8"?>-->
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<?import javafx.scene.control.Button?>
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<?import javafx.scene.control.Label?>
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<?import javafx.scene.layout.*?>
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<?import javafx.scene.text.Font?>
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<AnchorPane fx:id="hostWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" visible="false" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="visualiser.Controllers.HostController">
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<children>
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<GridPane AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
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<columnConstraints>
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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</columnConstraints>
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<rowConstraints>
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<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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</rowConstraints>
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<children>
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<Button fx:id="hostGameBtn" mnemonicParsing="false" onAction="#hostGamePressed" text="Start Game" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="2">
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<font>
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<Font size="20.0" />
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</font>
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</Button>
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<Label text="Address: 127.0.0.1" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="TOP">
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<font>
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<Font size="17.0" />
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</font>
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</Label>
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<Label text="Port: 4942" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="1">
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<font>
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<Font size="17.0" />
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</font>
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</Label>
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<Button mnemonicParsing="false" onAction="#menuBtnPressed" text="Main Menu" GridPane.halignment="CENTER" />
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</children>
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</GridPane>
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</children>
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</AnchorPane>
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<!--<?import java.lang.*?>-->
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<!--<?import javafx.scene.control.*?>-->
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<!--<?import javafx.scene.text.*?>-->
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<!--<?import javafx.scene.control.Button?>-->
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<!--<?import javafx.scene.control.Label?>-->
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<!--<?import javafx.scene.layout.*?>-->
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<!--<?import javafx.scene.text.Font?>-->
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<!--<AnchorPane fx:id="hostWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" visible="false" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1">-->
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<!--<children>-->
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<!--<GridPane AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">-->
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<!--<columnConstraints>-->
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<!--<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />-->
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<!--<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />-->
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<!--<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />-->
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<!--</columnConstraints>-->
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<!--<rowConstraints>-->
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<!--<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />-->
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<!--<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />-->
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<!--<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />-->
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<!--</rowConstraints>-->
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<!--<children>-->
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<!--<Button fx:id="hostGameBtn" mnemonicParsing="false" onAction="#hostGamePressed" text="Start Game" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="2">-->
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<!--<font>-->
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<!--<Font size="20.0" />-->
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<!--</font>-->
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<!--</Button>-->
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<!--<Label text="Address: 127.0.0.1" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="1" GridPane.valignment="TOP">-->
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<!--<font>-->
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<!--<Font size="17.0" />-->
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<!--</font>-->
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<!--</Label>-->
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<!--<Label text="Port: 4942" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="1">-->
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<!--<font>-->
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<!--<Font size="17.0" />-->
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<!--</font>-->
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<!--</Label>-->
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<!--<Button mnemonicParsing="false" onAction="#menuBtnPressed" text="Main Menu" GridPane.halignment="CENTER" />-->
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<!--</children>-->
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<!--</GridPane>-->
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<!--</children>-->
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<!--</AnchorPane>-->
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@ -0,0 +1,89 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?import javafx.geometry.Insets?>
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<?import javafx.scene.control.Button?>
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<?import javafx.scene.control.Label?>
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<?import javafx.scene.control.SplitPane?>
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<?import javafx.scene.control.TableColumn?>
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<?import javafx.scene.control.TableView?>
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<?import javafx.scene.image.Image?>
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<?import javafx.scene.image.ImageView?>
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<?import javafx.scene.layout.AnchorPane?>
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<?import javafx.scene.layout.ColumnConstraints?>
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<?import javafx.scene.layout.GridPane?>
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<?import javafx.scene.layout.RowConstraints?>
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<?import javafx.scene.text.Font?>
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<AnchorPane fx:id="hostWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="visualiser.Controllers.HostController">
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<children>
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<SplitPane fx:id="splitPane" dividerPositions="0.7724935732647815" layoutX="580.0" layoutY="129.0" prefHeight="160.0" prefWidth="200.0" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
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<items>
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<AnchorPane fx:id="imagePane" minHeight="0.0" minWidth="0.0" prefHeight="160.0" prefWidth="100.0">
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<children>
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<ImageView fx:id="imageView" fitHeight="376.0" fitWidth="597.0" nodeOrientation="INHERIT" pickOnBounds="true" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
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<image>
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<Image url="@../images/lobby.gif" />
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</image></ImageView>
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<GridPane style="-fx-background-color: rgba(0, 0, 0, 0.5);" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
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<columnConstraints>
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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</columnConstraints>
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<rowConstraints>
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<RowConstraints maxHeight="50.0" minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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<RowConstraints maxHeight="1.7976931348623157E308" minHeight="10.0" prefHeight="173.0" vgrow="SOMETIMES" />
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<RowConstraints maxHeight="50.0" minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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</rowConstraints>
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<children>
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<Button mnemonicParsing="false" onAction="#menuBtnPressed" text="Quit" GridPane.rowIndex="2">
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<GridPane.margin>
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<Insets left="20.0" />
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</GridPane.margin>
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</Button>
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<Button alignment="CENTER_RIGHT" contentDisplay="RIGHT" mnemonicParsing="false" onAction="#startBtnPressed" text="Start Game" GridPane.columnIndex="2" GridPane.halignment="RIGHT" GridPane.rowIndex="2">
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<GridPane.margin>
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<Insets right="20.0" />
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</GridPane.margin>
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</Button>
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<Label alignment="CENTER" contentDisplay="CENTER" text="Map: MapNameHere" textFill="WHITE" GridPane.columnIndex="1" GridPane.halignment="CENTER" GridPane.rowIndex="2">
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<font>
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<Font size="16.0" />
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</font>
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</Label>
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<GridPane fx:id="playerContainer" GridPane.columnSpan="3" GridPane.rowIndex="1">
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<columnConstraints>
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
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</columnConstraints>
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<rowConstraints>
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<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
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</rowConstraints>
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</GridPane>
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</children>
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</GridPane>
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<Label alignment="TOP_CENTER" text="Get Ready For The Next Race" textFill="#fffdfd" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="20.0">
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<font>
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<Font size="22.0" />
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</font>
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</Label>
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</children>
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</AnchorPane>
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<AnchorPane fx:id="specPane" minHeight="0.0" minWidth="0.0" prefHeight="160.0" prefWidth="100.0">
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<children>
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<TableView prefHeight="200.0" prefWidth="200.0" style="-fx-background-color: rgba(60, 60, 60, 1);" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
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<columns>
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<TableColumn prefWidth="173.0" text="Spectators" />
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</columns>
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<columnResizePolicy>
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<TableView fx:constant="CONSTRAINED_RESIZE_POLICY" />
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</columnResizePolicy>
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</TableView>
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</children>
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</AnchorPane>
|
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</items>
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</SplitPane>
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</children>
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</AnchorPane>
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@ -1,61 +1,61 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!--<?xml version="1.0" encoding="UTF-8"?>-->
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||||
|
||||
<?import javafx.geometry.*?>
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||||
<?import javafx.scene.control.*?>
|
||||
<?import javafx.scene.layout.*?>
|
||||
<?import javafx.scene.text.Font?>
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||||
<AnchorPane fx:id="connectionWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="visualiser.Controllers.ConnectionController">
|
||||
<children>
|
||||
<GridPane AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
|
||||
<columnConstraints>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
|
||||
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
|
||||
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
|
||||
</rowConstraints>
|
||||
<children>
|
||||
<Button fx:id="hostGameTitleBtn" maxWidth="204.0" mnemonicParsing="false" text="Host Game" GridPane.halignment="LEFT" GridPane.rowIndex="1">
|
||||
<font>
|
||||
<Font size="20.0" />
|
||||
</font>
|
||||
<GridPane.margin>
|
||||
<Insets left="50.0" />
|
||||
</GridPane.margin>
|
||||
</Button>
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||||
<Button fx:id="connectGameBtn" maxWidth="204.0" mnemonicParsing="false" text="Connect to Game" GridPane.columnIndex="2" GridPane.halignment="RIGHT" GridPane.rowIndex="1">
|
||||
<font>
|
||||
<Font size="20.0" />
|
||||
</font>
|
||||
<GridPane.margin>
|
||||
<Insets right="50.0" />
|
||||
</GridPane.margin>
|
||||
</Button>
|
||||
<RadioButton fx:id="nightRadioBtn" mnemonicParsing="false" text="Night Mode" GridPane.columnIndex="1" GridPane.halignment="LEFT" GridPane.rowIndex="2">
|
||||
<padding>
|
||||
<Insets bottom="-50.0" />
|
||||
</padding>
|
||||
<GridPane.margin>
|
||||
<Insets left="80.0" />
|
||||
</GridPane.margin>
|
||||
</RadioButton>
|
||||
<RadioButton fx:id="dayRadioBtn" mnemonicParsing="false" text="Day Mode" GridPane.columnIndex="1" GridPane.halignment="LEFT" GridPane.rowIndex="2">
|
||||
<padding>
|
||||
<Insets top="-50.0" />
|
||||
</padding>
|
||||
<GridPane.margin>
|
||||
<Insets left="80.0" />
|
||||
</GridPane.margin>
|
||||
</RadioButton>
|
||||
<Label text="Game" textAlignment="CENTER" GridPane.columnIndex="1" GridPane.halignment="CENTER">
|
||||
<font>
|
||||
<Font size="60.0" />
|
||||
</font>
|
||||
</Label>
|
||||
</children>
|
||||
</GridPane>
|
||||
</children>
|
||||
</AnchorPane>
|
||||
<!--<?import javafx.geometry.*?>-->
|
||||
<!--<?import javafx.scene.control.*?>-->
|
||||
<!--<?import javafx.scene.layout.*?>-->
|
||||
<!--<?import javafx.scene.text.Font?>-->
|
||||
<!--<AnchorPane fx:id="connectionWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="visualiser.Controllers.ConnectionController">-->
|
||||
<!--<children>-->
|
||||
<!--<GridPane AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">-->
|
||||
<!--<columnConstraints>-->
|
||||
<!--<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />-->
|
||||
<!--<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />-->
|
||||
<!--<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />-->
|
||||
<!--</columnConstraints>-->
|
||||
<!--<rowConstraints>-->
|
||||
<!--<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />-->
|
||||
<!--<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />-->
|
||||
<!--<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />-->
|
||||
<!--</rowConstraints>-->
|
||||
<!--<children>-->
|
||||
<!--<Button fx:id="hostGameTitleBtn" maxWidth="204.0" mnemonicParsing="false" text="Host Game" GridPane.halignment="LEFT" GridPane.rowIndex="1">-->
|
||||
<!--<font>-->
|
||||
<!--<Font size="20.0" />-->
|
||||
<!--</font>-->
|
||||
<!--<GridPane.margin>-->
|
||||
<!--<Insets left="50.0" />-->
|
||||
<!--</GridPane.margin>-->
|
||||
<!--</Button>-->
|
||||
<!--<Button fx:id="connectGameBtn" maxWidth="204.0" mnemonicParsing="false" text="Connect to Game" GridPane.columnIndex="2" GridPane.halignment="RIGHT" GridPane.rowIndex="1">-->
|
||||
<!--<font>-->
|
||||
<!--<Font size="20.0" />-->
|
||||
<!--</font>-->
|
||||
<!--<GridPane.margin>-->
|
||||
<!--<Insets right="50.0" />-->
|
||||
<!--</GridPane.margin>-->
|
||||
<!--</Button>-->
|
||||
<!--<RadioButton fx:id="nightRadioBtn" mnemonicParsing="false" text="Night Mode" GridPane.columnIndex="1" GridPane.halignment="LEFT" GridPane.rowIndex="2">-->
|
||||
<!--<padding>-->
|
||||
<!--<Insets bottom="-50.0" />-->
|
||||
<!--</padding>-->
|
||||
<!--<GridPane.margin>-->
|
||||
<!--<Insets left="80.0" />-->
|
||||
<!--</GridPane.margin>-->
|
||||
<!--</RadioButton>-->
|
||||
<!--<RadioButton fx:id="dayRadioBtn" mnemonicParsing="false" text="Day Mode" GridPane.columnIndex="1" GridPane.halignment="LEFT" GridPane.rowIndex="2">-->
|
||||
<!--<padding>-->
|
||||
<!--<Insets top="-50.0" />-->
|
||||
<!--</padding>-->
|
||||
<!--<GridPane.margin>-->
|
||||
<!--<Insets left="80.0" />-->
|
||||
<!--</GridPane.margin>-->
|
||||
<!--</RadioButton>-->
|
||||
<!--<Label text="Game" textAlignment="CENTER" GridPane.columnIndex="1" GridPane.halignment="CENTER">-->
|
||||
<!--<font>-->
|
||||
<!--<Font size="60.0" />-->
|
||||
<!--</font>-->
|
||||
<!--</Label>-->
|
||||
<!--</children>-->
|
||||
<!--</GridPane>-->
|
||||
<!--</children>-->
|
||||
<!--</AnchorPane>-->
|
||||
|
||||
Loading…
Reference in new issue