Merge branch 'master' into storyA_sounds
# Conflicts: # racevisionGame/src/main/java/mock/model/RaceServer.java # racevisionGame/src/main/java/visualiser/Controllers/HostController.java # racevisionGame/src/main/java/visualiser/Controllers/MainController.java # racevisionGame/src/main/java/visualiser/Controllers/TitleController.java
This commit is contained in:
@@ -71,8 +71,10 @@ public class FinishController extends Controller {
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//Winner label.
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raceWinnerLabel.setText("Winner: "+ boatNameColumn.getCellObservableValue(0).getValue());
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raceWinnerLabel.setWrapText(true);
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if (boats.size() > 0) {
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raceWinnerLabel.setText("Winner: " + boatNameColumn.getCellObservableValue(0).getValue());
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raceWinnerLabel.setWrapText(true);
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}
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}
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@@ -1,8 +1,13 @@
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package visualiser.Controllers;
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import javafx.fxml.FXML;
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import javafx.scene.control.Button;
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import javafx.scene.control.TextField;
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import javafx.scene.image.Image;
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import javafx.scene.image.ImageView;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.GridPane;
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import javafx.stage.Stage;
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import javafx.scene.media.AudioClip;
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import mock.app.Event;
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import org.xml.sax.SAXException;
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@@ -17,6 +22,8 @@ import javax.xml.parsers.ParserConfigurationException;
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import java.io.IOException;
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import java.net.Socket;
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import java.net.URL;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.ResourceBundle;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@@ -36,11 +43,30 @@ public class HostController extends Controller {
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@FXML
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AnchorPane hostWrapper;
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@FXML
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Button previousButton;
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@FXML
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Button nextButton;
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@FXML
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ImageView mapImage;
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private Event game;
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private ArrayList<Image> listOfMaps;
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private int currentMapIndex = 0;
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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public void initialize(URL location, ResourceBundle resources){
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Image ac35Map = new Image(getClass().getClassLoader().getResourceAsStream("images/AC35_Racecourse_MAP.png"));
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Image oMap = new Image(getClass().getClassLoader().getResourceAsStream("images/oMapLayout.png"));
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Image iMap = new Image(getClass().getClassLoader().getResourceAsStream("images/iMapLayout.png"));
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Image mMap = new Image(getClass().getClassLoader().getResourceAsStream("images/mMapLayout.png"));
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listOfMaps = new ArrayList(Arrays.asList(ac35Map, oMap, iMap, mMap));
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mapImage.setImage(listOfMaps.get(currentMapIndex));
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}
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/**
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@@ -49,7 +75,7 @@ public class HostController extends Controller {
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*/
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public void hostGamePressed() throws IOException{
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try {
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this.game = new Event(false);
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this.game = new Event(false, currentMapIndex);
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connectSocket("localhost", 4942);
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} catch (EventConstructionException e) {
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Logger.getGlobal().log(Level.SEVERE, "Could not create Event.", e);
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@@ -82,9 +108,13 @@ public class HostController extends Controller {
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* Hosts a game.
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*/
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public void hostGame(){
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mapImage.fitWidthProperty().bind(((Stage) mapImage.getScene().getWindow()).widthProperty().multiply(0.6));
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hostWrapper.setVisible(true);
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}
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/**
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* Menu button pressed. Prompt alert then return to menu
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*/
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public void menuBtnPressed(){
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AudioClip sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
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sound.play();
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@@ -92,4 +122,27 @@ public class HostController extends Controller {
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parent.enterTitle();
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}
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public void nextImage(){
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increaseIndex();
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mapImage.setImage(listOfMaps.get(currentMapIndex));
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}
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public void previousImage(){
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decreaseIndex();
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mapImage.setImage(listOfMaps.get(currentMapIndex));
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}
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private void increaseIndex(){
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currentMapIndex = (currentMapIndex + 1)%listOfMaps.size();
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}
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private void decreaseIndex(){
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currentMapIndex = ((((currentMapIndex - 1)%listOfMaps.size())+listOfMaps.size())%listOfMaps.size());
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}
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public void setGameType(int gameType){
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this.currentMapIndex = gameType;
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}
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public int getGameType(){ return this.currentMapIndex; }
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}
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@@ -0,0 +1,247 @@
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package visualiser.Controllers;
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import javafx.application.Platform;
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import javafx.fxml.FXML;
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import javafx.fxml.FXMLLoader;
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import javafx.scene.Parent;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.ListView;
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import javafx.scene.input.KeyCode;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.AnchorPane;
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import javafx.stage.Modality;
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import javafx.stage.Stage;
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import javafx.stage.WindowEvent;
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import visualiser.gameController.Keys.ControlKey;
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import visualiser.gameController.Keys.KeyFactory;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.Map;
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import static visualiser.app.App.keyFactory;
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/**
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* Controller for the scene used to display and update current key bindings.
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*/
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public class KeyBindingsController {
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private @FXML Button btnSave;
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private @FXML Button btnCancel;
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private @FXML Button btnReset;
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private @FXML ListView lstControl;
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private @FXML ListView lstKey;
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private @FXML ListView lstDescription;
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private @FXML AnchorPane anchor;
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private KeyFactory newKeyFactory;
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private Boolean changed = false; // keyBindings have been modified
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private Button currentButton = null; // last button clicked
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public void initialize(){
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// create new key factory to modify, keeping the existing one safe
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newKeyFactory = copyExistingFactory();
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initializeTable();
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populateTable();
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setKeyListener();
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}
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/**
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* Sets up table before populating it.
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* Set up includes headings, CSS styling and modifying default properties.
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*/
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public void initializeTable(){
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// set the headings for each column
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lstKey.getItems().add("Key");
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lstControl.getItems().add("Command");
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lstDescription.getItems().add("Description");
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lstKey.getSelectionModel().select(0);
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lstControl.getSelectionModel().select(0);
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lstDescription.getSelectionModel().select(0);
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// add CSS stylesheet once the scene has been created
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lstKey.sceneProperty().addListener((obs, oldScene, newScene) -> {
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if (newScene != null) {
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newScene.getStylesheets().add("/css/keyBindings.css");
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}
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});
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// stop the columns from being selectable, so only the buttons are
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lstKey.getSelectionModel().selectedItemProperty()
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.addListener((observable, oldvalue, newValue) ->
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Platform.runLater(() ->
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lstKey.getSelectionModel().select(0)));
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lstDescription.getSelectionModel().selectedItemProperty()
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.addListener((observable, oldvalue, newValue) ->
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Platform.runLater(() ->
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lstDescription.getSelectionModel().select(0)));
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lstControl.getSelectionModel().selectedItemProperty()
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.addListener((observable, oldvalue, newValue) ->
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Platform.runLater(() ->
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lstControl.getSelectionModel().select(0)));
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}
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/**
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* Populates the table with commands and their key binding details.
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*/
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public void populateTable(){
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// add each command to the table
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for (Map.Entry<String, ControlKey> entry : newKeyFactory.getKeyState().entrySet()) {
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// create button for command
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Button button = new Button(entry.getKey());
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button.setMinWidth(120);
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button.setId(entry.getValue().toString());
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button.setOnAction(e -> currentButton = button);
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// display details for command in table
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lstControl.getItems().add(entry.getValue());
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lstKey.getItems().add(button);
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lstDescription.getItems().add(entry.getValue().getProtocolCode());
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}
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}
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/**
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* Makes a copy of the {@link KeyFactory} that does not modify the original.
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* @return new keyfactory to be modified
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*/
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public KeyFactory copyExistingFactory(){
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newKeyFactory = new KeyFactory();
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Map<String, ControlKey> oldKeyState = keyFactory.getKeyState();
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Map<String, ControlKey> newKeyState = new HashMap<>();
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// copy over commands and their keys
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for (Map.Entry<String, ControlKey> entry : oldKeyState.entrySet()){
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newKeyState.put(entry.getKey(), entry.getValue());
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}
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newKeyFactory.setKeyState(newKeyState);
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return newKeyFactory;
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}
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/**
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* Creates a listener for the base anchorpane for key presses.
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* It updates the current key bindings of the {@link KeyFactory} if
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* required.
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*/
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public void setKeyListener(){
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anchor.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
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// if esc, cancel current button click
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if (event.getCode() == KeyCode.ESCAPE){
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btnCancel.requestFocus();
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currentButton = null;
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}
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// if a button was clicked
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else if (currentButton != null) {
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// check if a button is already mapped to this key
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for (int i = 1; i < lstKey.getItems().size(); i++) {
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Button button = (Button)lstKey.getItems().get(i);
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// update buttons text and remove key binding from command
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if (button.getText().equals(event.getCode().toString())) {
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button.setText("");
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newKeyFactory.updateKey(button.getId(), button.getId());
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}
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}
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// update text on the button
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currentButton.setText(event.getCode().toString());
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// update the control key
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newKeyFactory.updateKey(event.getCode().toString(),
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currentButton.getId());
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// remove current button selection
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currentButton = null;
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changed = true;
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btnCancel.requestFocus();
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}
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event.consume();
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});
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}
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/**
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* Cancel and exits the key bindings menu. Changes are not forced to be
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* saved or fixed if invalid, and instead are defaulted back to the last
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* successful saved state.
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*/
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public void cancel(){
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((Stage)btnCancel.getScene().getWindow()).close();
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}
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/**
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* Resets all key bindings to the built-in defaults.
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*/
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public void reset(){
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lstKey.getItems().clear();
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lstControl.getItems().clear();
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lstDescription.getItems().clear();
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newKeyFactory = new KeyFactory();
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initializeTable();
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populateTable();
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changed = true;
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}
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/**
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* Replace existing {@link KeyFactory} with the modified key bindings.
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*/
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public void save(){
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if (isFactoryValid()) {
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keyFactory = newKeyFactory;
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newKeyFactory = new KeyFactory();
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changed = false;
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keyFactory.save(); // save persistently
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loadNotification("Key bindings were successfully saved.", false);
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} else {
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loadNotification("One or more key bindings are missing. " +
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"Failed to save.", true);
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}
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}
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/**
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* Checks the {@link KeyFactory} being modified is valid and that no
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* commands are missing a key binding.
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* @return True if valid, false if invalid
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*/
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public Boolean isFactoryValid(){
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for (Map.Entry<String, ControlKey> entry : newKeyFactory.getKeyState().entrySet
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()) {
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if (entry.getKey().toString()==entry.getValue().toString()){
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return false;
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}
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}
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return true;
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}
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/**
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* Method used to stop a user from exiting key bindings without saving
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* their changes to the {@link KeyFactory}.
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* @param we {@link WindowEvent} close request to be consumed if settings
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* have not been successfully saved.
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*/
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public void onExit(WindowEvent we){
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// if modified KeyFactory hasn't been saved
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if (changed){
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loadNotification("Please cancel or save your changes before exiting" +
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".", true);
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we.consume();
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}
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}
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/**
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* Loads a popup window giving confirmation/warning of user activity.
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* @param message the message to be displayed to the user
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* @param warning true if the message to be displayed is due to user error
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*/
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public void loadNotification(String message, Boolean warning){
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Parent root = null;
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FXMLLoader loader = new FXMLLoader(getClass().getResource
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("/visualiser/scenes/notification.fxml"));
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try {
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root = loader.load();
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} catch (IOException e) {
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e.printStackTrace();
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}
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NotificationController controller = loader.getController();
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Stage stage = new Stage();
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stage.setScene(new Scene(root));
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stage.centerOnScreen();
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stage.initModality(Modality.APPLICATION_MODAL);
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stage.show();
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// displays given message in the window
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controller.setMessage(message, warning);
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}
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}
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@@ -22,7 +22,7 @@ import java.util.ResourceBundle;
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public class LobbyController extends Controller {
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@FXML
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AnchorPane lobbyWrapper;
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private AnchorPane lobbyWrapper;
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@FXML
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private TableView<RaceConnection> lobbyTable;
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@FXML
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@@ -43,6 +43,7 @@ public class MainController extends Controller {
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* Transitions from the StartController screen (displays pre-race information) to the RaceController (displays the actual race).
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* @param visualiserRace The object modelling the race.
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* @param controllerClient Socket Client that manipulates the controller.
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* @param isHost if the client is the host of a race or not.
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*/
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public void beginRace(VisualiserRaceEvent visualiserRace, ControllerClient controllerClient, Boolean isHost) {
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raceController.startRace(visualiserRace, controllerClient, isHost);
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@@ -97,6 +98,20 @@ public class MainController extends Controller {
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*/
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public void startCss(){titleController.setDayMode();}
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/**
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* host controller host a game
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* @throws IOException throws exception
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||||
*/
|
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public void beginGame() throws IOException {
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hostController.hostGamePressed();
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}
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public void setGameType(int gameType){
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hostController.setGameType(gameType);
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}
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public int getGameType(){ return hostController.getGameType(); }
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|
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/**
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* Main Controller for the applications will house the menu and the displayed pane.
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*
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|
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@@ -0,0 +1,35 @@
|
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package visualiser.Controllers;
|
||||
|
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import javafx.fxml.FXML;
|
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import javafx.scene.control.Label;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.text.Text;
|
||||
import javafx.stage.Stage;
|
||||
|
||||
/**
|
||||
* Controller for a popup notification regarding user activity.
|
||||
*/
|
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public class NotificationController {
|
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private @FXML Label lblDescription;
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private @FXML Text txtMessage;
|
||||
|
||||
/**
|
||||
* Closes the popup window once clicked.
|
||||
*/
|
||||
public void ok(){
|
||||
((Stage)lblDescription.getScene().getWindow()).close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the appropriate popup notification.
|
||||
* @param message message for the user
|
||||
* @param warning if true warning text shown, if false success text shown
|
||||
*/
|
||||
public void setMessage(String message, Boolean warning){
|
||||
lblDescription.setText(message);
|
||||
if (!warning){
|
||||
txtMessage.setText("Success!");
|
||||
txtMessage.setFill(Color.GREEN);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
package visualiser.Controllers;
|
||||
|
||||
|
||||
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
|
||||
import javafx.animation.AnimationTimer;
|
||||
import javafx.application.Platform;
|
||||
import javafx.collections.FXCollections;
|
||||
@@ -10,82 +10,81 @@ import javafx.collections.transformation.SortedList;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.scene.chart.LineChart;
|
||||
import javafx.scene.control.*;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.input.KeyCode;
|
||||
import javafx.scene.input.KeyEvent;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.scene.layout.GridPane;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.layout.StackPane;
|
||||
import javafx.scene.shape.MeshView;
|
||||
import javafx.scene.shape.Sphere;
|
||||
import javafx.scene.transform.Translate;
|
||||
import javafx.util.Callback;
|
||||
import network.Messages.Enums.RaceStatusEnum;
|
||||
import shared.dataInput.RaceDataSource;
|
||||
import shared.model.Leg;
|
||||
import shared.model.Mark;
|
||||
import visualiser.app.App;
|
||||
import visualiser.enums.TutorialState;
|
||||
import visualiser.gameController.ControllerClient;
|
||||
import visualiser.gameController.Keys.ControlKey;
|
||||
import visualiser.gameController.Keys.KeyFactory;
|
||||
import visualiser.layout.Subject3D;
|
||||
import visualiser.layout.View3D;
|
||||
import visualiser.model.*;
|
||||
import visualiser.utils.GPSConverter;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.URL;
|
||||
import java.util.Optional;
|
||||
import java.util.ResourceBundle;
|
||||
import java.util.*;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import static visualiser.app.App.keyFactory;
|
||||
|
||||
|
||||
/**
|
||||
* Controller used to display a running race.
|
||||
*/
|
||||
public class RaceController extends Controller {
|
||||
|
||||
|
||||
/**
|
||||
* The race object which describes the currently occurring race.
|
||||
*/
|
||||
private VisualiserRaceEvent visualiserRace;
|
||||
|
||||
|
||||
/**
|
||||
* Service for sending keystrokes to server
|
||||
*/
|
||||
private ControllerClient controllerClient;
|
||||
|
||||
|
||||
private boolean isHost;
|
||||
|
||||
/**
|
||||
* The canvas that draws the race.
|
||||
*/
|
||||
private ResizableRaceCanvas raceCanvas;
|
||||
private TutorialState currentState;
|
||||
|
||||
private ArrayList<TutorialState> tutorialStates;
|
||||
|
||||
private boolean isTutorial = false;
|
||||
|
||||
private String keyToPress;
|
||||
|
||||
/**
|
||||
* The sparkline graph.
|
||||
*/
|
||||
private Sparkline sparkline;
|
||||
|
||||
/**
|
||||
* state of the info table
|
||||
*/
|
||||
private boolean infoTableShow;
|
||||
|
||||
private View3D view3D;
|
||||
private ObservableList<Subject3D> viewSubjects;
|
||||
|
||||
/**
|
||||
* The arrow controller.
|
||||
*/
|
||||
@FXML private ArrowController arrowController;
|
||||
|
||||
|
||||
|
||||
@FXML private GridPane canvasBase;
|
||||
|
||||
@FXML private SplitPane racePane;
|
||||
|
||||
@FXML private SplitPane race;
|
||||
@FXML private Label tutorialText;
|
||||
|
||||
/**
|
||||
* This is the root node of the arrow control.
|
||||
*/
|
||||
@FXML private Pane arrow;
|
||||
|
||||
/**
|
||||
* This is the pane we place the actual arrow control inside of.
|
||||
@@ -101,9 +100,6 @@ public class RaceController extends Controller {
|
||||
@FXML private TableColumn<VisualiserBoat, Leg> boatMarkColumn;
|
||||
@FXML private TableColumn<VisualiserBoat, Number> boatSpeedColumn;
|
||||
@FXML private LineChart<Number, Number> sparklineChart;
|
||||
@FXML private AnchorPane annotationPane;
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Ctor.
|
||||
@@ -113,11 +109,10 @@ public class RaceController extends Controller {
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
KeyFactory keyFactory = KeyFactory.getFactory();
|
||||
infoTableShow = true;
|
||||
|
||||
// Initialise keyboard handler
|
||||
race.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
|
||||
racePane.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
|
||||
String codeString = event.getCode().toString();
|
||||
|
||||
if (codeString.equals("TAB")){toggleTable();}
|
||||
@@ -126,13 +121,27 @@ public class RaceController extends Controller {
|
||||
if(controlKey != null) {
|
||||
try {
|
||||
controlKey.onAction(); // Change key state if applicable
|
||||
|
||||
//Check if current race is a tutorial
|
||||
if (isTutorial){
|
||||
//Check if current tutorial state has the same boat protocol code as key press
|
||||
if (controlKey.getProtocolCode().equals(currentState.getAction())){
|
||||
//Update tutorial
|
||||
checkTutorialState();
|
||||
}
|
||||
}
|
||||
|
||||
controllerClient.sendKey(controlKey);
|
||||
event.consume();
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
Logger.getGlobal().log(Level.WARNING, "RaceController was interrupted on thread: " + Thread.currentThread() + "while sending: " + controlKey, e);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if(event.getCode() == KeyCode.ESCAPE) {
|
||||
|
||||
try {
|
||||
@@ -143,7 +152,7 @@ public class RaceController extends Controller {
|
||||
Optional<ButtonType> result = alert.showAndWait();
|
||||
if (result.get() == ButtonType.OK) {
|
||||
parent.endEvent();
|
||||
race.setVisible(false);
|
||||
racePane.setVisible(false);
|
||||
App.app.showMainStage(App.getStage());
|
||||
}
|
||||
} else {
|
||||
@@ -152,7 +161,7 @@ public class RaceController extends Controller {
|
||||
alert.setContentText("Do you wish to quit the race?");
|
||||
Optional<ButtonType> result = alert.showAndWait();
|
||||
if (result.get() == ButtonType.OK) {
|
||||
race.setVisible(false);
|
||||
racePane.setVisible(false);
|
||||
App.app.showMainStage(App.getStage());
|
||||
}
|
||||
}
|
||||
@@ -176,14 +185,10 @@ public class RaceController extends Controller {
|
||||
//Information table.
|
||||
initialiseInfoTable(this.visualiserRace);
|
||||
|
||||
//Sparkline.
|
||||
initialiseSparkline(this.visualiserRace);
|
||||
|
||||
//Arrow.
|
||||
initialiseArrow(this.visualiserRace);
|
||||
|
||||
//Race canvas.
|
||||
initialiseRaceCanvas(this.visualiserRace);
|
||||
initialiseView3D(this.visualiserRace);
|
||||
|
||||
//Race timezone label.
|
||||
initialiseRaceTimezoneLabel(this.visualiserRace);
|
||||
@@ -191,11 +196,106 @@ public class RaceController extends Controller {
|
||||
//Race clock.
|
||||
initialiseRaceClock(this.visualiserRace);
|
||||
|
||||
|
||||
//Start the race animation timer.
|
||||
raceTimer();
|
||||
}
|
||||
|
||||
private void initialiseView3D(VisualiserRaceEvent race) {
|
||||
viewSubjects = FXCollections.observableArrayList();
|
||||
|
||||
// Import boat mesh
|
||||
URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
|
||||
StlMeshImporter importer = new StlMeshImporter();
|
||||
importer.read(asset);
|
||||
|
||||
// Configure camera angles and control
|
||||
view3D = new View3D();
|
||||
view3D.setDistance(1050);
|
||||
view3D.setYaw(0);
|
||||
view3D.setPitch(60);
|
||||
view3D.enableTracking();
|
||||
//newPane.getChildren().add(view3D);
|
||||
canvasBase.add(view3D, 0, 0);
|
||||
|
||||
// Set up projection from GPS to view
|
||||
RaceDataSource raceData = visualiserRace.getVisualiserRaceState().getRaceDataSource();
|
||||
final GPSConverter gpsConverter = new GPSConverter(raceData, 450, 450);
|
||||
|
||||
view3D.setItems(viewSubjects);
|
||||
// Position and add each mark to view
|
||||
for(Mark mark: race.getVisualiserRaceState().getMarks()) {
|
||||
Subject3D subject = new Subject3D(new Sphere(2));
|
||||
subject.setX(gpsConverter.convertGPS(mark.getPosition()).getX());
|
||||
subject.setZ(gpsConverter.convertGPS(mark.getPosition()).getY());
|
||||
|
||||
viewSubjects.add(subject);
|
||||
}
|
||||
// Position and add each boat to view
|
||||
for(VisualiserBoat boat: race.getVisualiserRaceState().getBoats()) {
|
||||
MeshView mesh = new MeshView(importer.getImport());
|
||||
Subject3D subject = new Subject3D(mesh);
|
||||
viewSubjects.add(subject);
|
||||
|
||||
// Track this boat's movement with the new subject
|
||||
AnimationTimer trackBoat = new AnimationTimer() {
|
||||
@Override
|
||||
public void handle(long now) {
|
||||
subject.setHeading(boat.getBearing().degrees());
|
||||
subject.setX(gpsConverter.convertGPS(boat.getPosition()).getX());
|
||||
subject.setZ(gpsConverter.convertGPS(boat.getPosition()).getY());
|
||||
}
|
||||
};
|
||||
trackBoat.start();
|
||||
}
|
||||
// Fix initial bird's-eye position
|
||||
view3D.updatePivot(new Translate(250, 0, 210));
|
||||
|
||||
// Bind zooming to scrolling
|
||||
view3D.setOnScroll(e -> {
|
||||
view3D.updateDistance(e.getDeltaY());
|
||||
});
|
||||
|
||||
// Bind zooming to keypress (Z/X default)
|
||||
racePane.addEventFilter(KeyEvent.KEY_PRESSED, e -> {
|
||||
ControlKey key = keyFactory.getKey(e.getCode().toString());
|
||||
if(key != null) {
|
||||
switch (key.toString()) {
|
||||
case "Zoom In":
|
||||
//Check if race is a tutorial
|
||||
if (isTutorial) {
|
||||
//Check if the current tutorial state is zoom-in
|
||||
if (currentState.equals(TutorialState.ZOOMIN)) {
|
||||
try {
|
||||
//Update tutorial
|
||||
checkTutorialState();
|
||||
} catch (Exception e1) {
|
||||
e1.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
view3D.updateDistance(-10);
|
||||
break;
|
||||
case "Zoom Out":
|
||||
//Check if race is a tutorial
|
||||
if(isTutorial) {
|
||||
//Check if current tutorial state is zoom-out
|
||||
if (currentState.equals(TutorialState.ZOOMOUT)) {
|
||||
try {
|
||||
//Update tutorial
|
||||
checkTutorialState();
|
||||
} catch (Exception e1) {
|
||||
e1.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
view3D.updateDistance(10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@@ -338,42 +438,8 @@ public class RaceController extends Controller {
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Initialises the {@link Sparkline}, and listens to a specified {@link VisualiserRaceEvent}.
|
||||
* @param race The race to listen to.
|
||||
*/
|
||||
private void initialiseSparkline(VisualiserRaceEvent race) {
|
||||
//The race.getBoats() we are passing in is sorted by position in race inside the race class.
|
||||
this.sparkline = new Sparkline(this.visualiserRace.getVisualiserRaceState(), this.sparklineChart);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Initialises the {@link ResizableRaceCanvas}, provides the race to read data from.
|
||||
* @param race Race to read data from.
|
||||
*/
|
||||
private void initialiseRaceCanvas(VisualiserRaceEvent race) {
|
||||
|
||||
//Create canvas.
|
||||
raceCanvas = new ResizableRaceCanvas(race);
|
||||
|
||||
//Set properties.
|
||||
raceCanvas.setMouseTransparent(true);
|
||||
raceCanvas.widthProperty().bind(canvasBase.widthProperty());
|
||||
raceCanvas.heightProperty().bind(canvasBase.heightProperty());
|
||||
|
||||
//Draw it and show it.
|
||||
raceCanvas.draw();
|
||||
raceCanvas.setVisible(true);
|
||||
|
||||
//Add to scene.
|
||||
canvasBase.getChildren().add(0, raceCanvas);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Intialises the race time zone label with the race's time zone.
|
||||
* Initialises the race time zone label with the race's time zone.
|
||||
* @param race The race to get time zone from.
|
||||
*/
|
||||
private void initialiseRaceTimezoneLabel(VisualiserRaceEvent race) {
|
||||
@@ -408,14 +474,29 @@ public class RaceController extends Controller {
|
||||
this.controllerClient = controllerClient;
|
||||
this.isHost = isHost;
|
||||
|
||||
|
||||
//Check if the game is a tutorial
|
||||
if (parent.getGameType()==4){
|
||||
isTutorial = true;
|
||||
tutorialText.setVisible(true);
|
||||
tutorialStates = new ArrayList<>(Arrays.asList(TutorialState.values()));
|
||||
|
||||
currentState = tutorialStates.get(0);
|
||||
tutorialStates.remove(0);
|
||||
|
||||
searchMapForKey("Upwind");
|
||||
|
||||
tutorialText.setText("Welcome to the tutorial! Exit at anytime with ESC. \nWe will first learn how to turn upwind. Press " + keyToPress + " to turn upwind.");
|
||||
|
||||
} else {
|
||||
isTutorial = false;
|
||||
tutorialText.setVisible(false);
|
||||
}
|
||||
|
||||
initialiseRace();
|
||||
|
||||
//Display this controller.
|
||||
race.setVisible(true);
|
||||
|
||||
|
||||
// set up annotation displays
|
||||
new Annotations(annotationPane, raceCanvas);
|
||||
racePane.setVisible(true);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -423,7 +504,7 @@ public class RaceController extends Controller {
|
||||
* @param boats boats there are in the race.
|
||||
*/
|
||||
public void finishRace(ObservableList<VisualiserBoat> boats) {
|
||||
race.setVisible(false);
|
||||
racePane.setVisible(false);
|
||||
parent.enterFinish(boats);
|
||||
}
|
||||
|
||||
@@ -458,18 +539,13 @@ public class RaceController extends Controller {
|
||||
finishRace(visualiserRace.getVisualiserRaceState().getBoats());
|
||||
|
||||
} else {
|
||||
//Otherwise, render the canvas.
|
||||
raceCanvas.drawRace();
|
||||
|
||||
|
||||
//Sort the tableview. Doesn't automatically work for all columns.
|
||||
boatInfoTable.sort();
|
||||
|
||||
}
|
||||
|
||||
//Return to main screen if we lose connection.
|
||||
if (!visualiserRace.getServerConnection().isAlive()) {
|
||||
race.setVisible(false);
|
||||
racePane.setVisible(false);
|
||||
//parent.enterTitle();
|
||||
try {
|
||||
App.app.showMainStage(App.getStage());
|
||||
@@ -491,10 +567,10 @@ public class RaceController extends Controller {
|
||||
* toggles if the info table is shown
|
||||
*/
|
||||
private void toggleTable() {
|
||||
double tablePercent = 1 - (boatPlacingColumn.getPrefWidth() + boatTeamColumn.getPrefWidth() + boatMarkColumn.getPrefWidth() + boatSpeedColumn.getPrefWidth())/race.getWidth();
|
||||
double tablePercent = 1 - (boatPlacingColumn.getPrefWidth() + boatTeamColumn.getPrefWidth() + boatMarkColumn.getPrefWidth() + boatSpeedColumn.getPrefWidth())/racePane.getWidth();
|
||||
|
||||
if (infoTableShow){
|
||||
race.setDividerPositions(tablePercent);
|
||||
racePane.setDividerPositions(tablePercent);
|
||||
|
||||
arrowPane.setScaleX(0.5);
|
||||
arrowPane.setScaleY(0.5);
|
||||
@@ -502,7 +578,7 @@ public class RaceController extends Controller {
|
||||
arrowPane.setTranslateY(0 - arrowPane.getScene().getHeight()/4);
|
||||
|
||||
}else{
|
||||
race.setDividerPositions(1);
|
||||
racePane.setDividerPositions(1);
|
||||
|
||||
arrowPane.setScaleX(1);
|
||||
arrowPane.setScaleY(1);
|
||||
@@ -514,4 +590,108 @@ public class RaceController extends Controller {
|
||||
infoTableShow = !infoTableShow;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the next tutorial state
|
||||
*/
|
||||
private void updateTutorialState(){
|
||||
//Next tutorial state is popped from list
|
||||
currentState = tutorialStates.get(0);
|
||||
tutorialStates.remove(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Search key map for key given string of command
|
||||
* @param command the command of the key
|
||||
*/
|
||||
private void searchMapForKey(String command){
|
||||
//For loop through keyFactory
|
||||
for (Map.Entry<String, ControlKey> entry: keyFactory.getKeyState().entrySet()){
|
||||
if(entry.getValue().toString().equals(command)){
|
||||
|
||||
//Found next key required to press
|
||||
keyToPress = entry.getKey();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates tutorial state and gui display for tutorial text
|
||||
* @throws Exception Exception thrown
|
||||
*/
|
||||
private void checkTutorialState() throws Exception {
|
||||
//Switch statement to check what the current tutorial state is
|
||||
switch (currentState){
|
||||
case UPWIND:
|
||||
//Set next key to press as the downwind key
|
||||
searchMapForKey("Downwind");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To turn downwind press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case DOWNWIND:
|
||||
//Set next key to press as the tack/gybe key
|
||||
searchMapForKey("Tack/Gybe");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To tack or gybe press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case TACKGYBE:
|
||||
//Set next key to press as the VMG key
|
||||
searchMapForKey("VMG");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To use VMG press " + keyToPress + ". This will turn the boat.");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case VMG:
|
||||
//Set next key to press as the sails-in key
|
||||
searchMapForKey("Toggle Sails");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To sails in press " + keyToPress + ". This will stop the boat.");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case SAILSIN:
|
||||
//Set next key to press as the sails-out key
|
||||
searchMapForKey("Toggle Sails");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To sails out press " + keyToPress + " again. The will start moving again.");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case SAILSOUT:
|
||||
//Set next key to press as the zoom-in key
|
||||
searchMapForKey("Zoom In");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! To zoom in press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case ZOOMIN:
|
||||
//Set next key to press as the zoom-out key
|
||||
searchMapForKey("Zoom Out");
|
||||
//Update tutorial text
|
||||
tutorialText.setText("Nice! You will also be able to zoom into boats and marks by clicking them. To zoom out press " + keyToPress + ".");
|
||||
updateTutorialState();
|
||||
break;
|
||||
case ZOOMOUT:
|
||||
//Finished tutorial. Display pop-up for exiting the tutorial
|
||||
tutorialText.setText("Congratulations! You're done!");
|
||||
Alert alert = new Alert(Alert.AlertType.INFORMATION);
|
||||
alert.setTitle("Finished Tutorial");
|
||||
alert.setHeaderText("You have finished the tutorial.");
|
||||
alert.setContentText("Now you know the controls you are ready to race!");
|
||||
Optional<ButtonType> result = alert.showAndWait();
|
||||
if (result.get() == ButtonType.OK) {
|
||||
parent.endEvent();
|
||||
racePane.setVisible(false);
|
||||
App.app.showMainStage(App.getStage());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
//State not found. Exit tutorial to title menu
|
||||
parent.endEvent();
|
||||
racePane.setVisible(false);
|
||||
App.app.showMainStage(App.getStage());
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -86,9 +86,6 @@ public class StartController extends Controller {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Ctor.
|
||||
*/
|
||||
@@ -218,31 +215,30 @@ public class StartController extends Controller {
|
||||
* Countdown timer until race starts.
|
||||
*/
|
||||
private void countdownTimer() {
|
||||
new AnimationTimer() {
|
||||
@Override
|
||||
public void handle(long arg0) {
|
||||
new AnimationTimer() {
|
||||
@Override
|
||||
public void handle(long arg0) {
|
||||
|
||||
//Get the current race status.
|
||||
RaceStatusEnum raceStatus = visualiserRaceEvent.getVisualiserRaceState().getRaceStatusEnum();
|
||||
//Get the current race status.
|
||||
RaceStatusEnum raceStatus = visualiserRaceEvent.getVisualiserRaceState().getRaceStatusEnum();
|
||||
|
||||
//Display it.
|
||||
raceStatusLabel.setText("Race Status: " + raceStatus.name());
|
||||
//If the race has reached the preparatory phase, or has started...
|
||||
if (raceStatus == RaceStatusEnum.WARNING
|
||||
|| raceStatus == RaceStatusEnum.PREPARATORY
|
||||
|| raceStatus == RaceStatusEnum.STARTED) {
|
||||
//Stop this timer.
|
||||
stop();
|
||||
|
||||
//Hide this, and display the race controller.
|
||||
startWrapper.setVisible(false);
|
||||
//start.setVisible(false);//TODO is this needed?
|
||||
|
||||
//If the race has reached the preparatory phase, or has started...
|
||||
if (raceStatus == RaceStatusEnum.PREPARATORY || raceStatus == RaceStatusEnum.STARTED) {
|
||||
//Stop this timer.
|
||||
stop();
|
||||
|
||||
//Hide this, and display the race controller.
|
||||
startWrapper.setVisible(false);
|
||||
//start.setVisible(false);//TODO is this needed?
|
||||
|
||||
parent.beginRace(visualiserRaceEvent, controllerClient, isHost);
|
||||
parent.beginRace(visualiserRaceEvent, controllerClient, isHost);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}.start();
|
||||
}.start();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,17 +1,25 @@
|
||||
package visualiser.Controllers;
|
||||
|
||||
import javafx.event.EventHandler;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.FXMLLoader;
|
||||
import javafx.scene.Parent;
|
||||
import javafx.scene.Scene;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.control.RadioButton;
|
||||
import javafx.scene.image.Image;
|
||||
import javafx.scene.image.ImageView;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.media.AudioClip;
|
||||
import javafx.scene.media.Media;
|
||||
import javafx.scene.media.MediaPlayer;
|
||||
import javafx.stage.Modality;
|
||||
import javafx.stage.Stage;
|
||||
import mock.app.Event;
|
||||
import mock.exceptions.EventConstructionException;
|
||||
import javafx.stage.WindowEvent;
|
||||
import visualiser.app.App;
|
||||
|
||||
import java.io.File;
|
||||
@@ -19,6 +27,8 @@ import java.io.IOException;
|
||||
import java.net.URISyntaxException;
|
||||
import java.net.URL;
|
||||
import java.util.ResourceBundle;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
/**
|
||||
* Controller for the opening title window.
|
||||
@@ -36,6 +46,12 @@ public class TitleController extends Controller {
|
||||
RadioButton dayModeRD;
|
||||
@FXML
|
||||
RadioButton nightModeRD;
|
||||
@FXML
|
||||
Label tutorialLabel;
|
||||
@FXML
|
||||
Pane menuPane;
|
||||
@FXML
|
||||
ImageView imgSun;
|
||||
|
||||
/**
|
||||
* Method called when the 'host a game' button is pressed.
|
||||
@@ -44,8 +60,8 @@ public class TitleController extends Controller {
|
||||
* @throws IOException if main has problems
|
||||
*/
|
||||
public void hostAGame() throws IOException, URISyntaxException {
|
||||
|
||||
titleWrapper.setVisible(false);
|
||||
parent.setGameType(0);
|
||||
parent.hostGame();
|
||||
App.getStage().setResizable(true);
|
||||
}
|
||||
@@ -72,7 +88,10 @@ public class TitleController extends Controller {
|
||||
*/
|
||||
public void setDayMode(){
|
||||
dayModeRD.getScene().getStylesheets().clear();
|
||||
menuPane.getStylesheets().clear();
|
||||
imgSun.setImage(new Image(getClass().getResource("/visualiser/images/sun.png").toExternalForm()));
|
||||
dayModeRD.getScene().getStylesheets().add("/css/dayMode.css");
|
||||
menuPane.setStyle("-fx-background-color: #6be6ff;");
|
||||
nightModeRD.setSelected(false);
|
||||
}
|
||||
|
||||
@@ -81,12 +100,16 @@ public class TitleController extends Controller {
|
||||
*/
|
||||
public void setNightMode(){
|
||||
nightModeRD.getScene().getStylesheets().clear();
|
||||
menuPane.getStylesheets().clear();
|
||||
imgSun.setImage(new Image(getClass().getResource("/visualiser/images/sunsleep.png").toExternalForm()));
|
||||
nightModeRD.getScene().getStylesheets().add("/css/nightMode.css");
|
||||
menuPane.setStyle("-fx-background-color: #1f2c60;");
|
||||
dayModeRD.setSelected(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
tutorialLabel.setWrapText(true);
|
||||
|
||||
}
|
||||
|
||||
@@ -94,23 +117,39 @@ public class TitleController extends Controller {
|
||||
* Called when control button is pressed. New pop up window displaying controls
|
||||
*/
|
||||
public void controlBtnPressed(){
|
||||
AudioClip sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
|
||||
sound.play();
|
||||
FXMLLoader loader = new FXMLLoader();
|
||||
loader.setLocation(getClass().getResource("/visualiser/scenes/controls.fxml"));
|
||||
Parent layout;
|
||||
try {
|
||||
layout = loader.load();
|
||||
AudioClip sound = new AudioClip(this.getClass().getResource("/visualiser/sounds/buttonpress.wav").toExternalForm());
|
||||
sound.play();
|
||||
FXMLLoader loader = new FXMLLoader();
|
||||
loader.setLocation(getClass().getResource("/visualiser/scenes/keyBindings.fxml"));
|
||||
Parent layout = loader.load();
|
||||
Scene scene = new Scene(layout);
|
||||
Stage popupStage = new Stage();
|
||||
popupStage.setResizable(false);
|
||||
popupStage.setTitle("Game Controls");
|
||||
popupStage.initModality(Modality.WINDOW_MODAL);
|
||||
popupStage.centerOnScreen();
|
||||
popupStage.setScene(scene);
|
||||
popupStage.showAndWait();
|
||||
popupStage.show();
|
||||
KeyBindingsController controller = loader.getController();
|
||||
popupStage.setOnCloseRequest(new EventHandler<WindowEvent>() {
|
||||
public void handle(WindowEvent we) {
|
||||
if (we.getEventType() == WindowEvent.WINDOW_CLOSE_REQUEST) {
|
||||
controller.onExit(we);
|
||||
}
|
||||
}
|
||||
});
|
||||
} catch (Exception e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void tutorialStartPressed() throws IOException {
|
||||
titleWrapper.setVisible(false);
|
||||
parent.setGameType(4);
|
||||
parent.beginGame();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user