Finished playable 3D race with first person camera
- Camera pivot must be manually updated - GPS coordinates are scaled by an arbitrary amount to make movement visible - Model has to be flipped 180 degrees to move forward #story[1261]
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@@ -75,7 +75,6 @@ public class HostController extends Controller {
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subjects.add(subject);
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view3D.setPivot(subject);
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view3D.setDistance(50);
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view3D.setYaw(45);
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view3D.setPitch(20);
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@@ -175,50 +175,47 @@ public class RaceController extends Controller {
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}
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private void initialiseView3D(VisualiserRaceEvent race) {
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int scale = 5000;
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ObservableList<Subject3D> subjects = FXCollections.observableArrayList();
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URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
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StlMeshImporter importer = new StlMeshImporter();
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importer.read(asset);
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view3D = new View3D();
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view3D.setDistance(100);
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view3D.setYaw(0);
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view3D.setPitch(20);
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view3D.setItems(subjects);
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canvasBase.getChildren().add(0, view3D);
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for(Mark mark: race.getVisualiserRaceState().getMarks()) {
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Subject3D subject = new Subject3D(new Sphere(2));
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subject.setX(mark.getPosition().getLongitude());
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subject.setZ(mark.getPosition().getLatitude());
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Subject3D subject = new Subject3D(new Sphere(5));
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subject.setX(mark.getPosition().getLongitude() * scale);
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subject.setZ(mark.getPosition().getLatitude() * scale);
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System.out.println(subject.getPosition().toString());
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subjects.add(subject);
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}
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try {
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VisualiserBoat boat = race.getVisualiserRaceState().getBoat(race.getVisualiserRaceState().getPlayerBoatID());
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URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
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StlMeshImporter importer = new StlMeshImporter();
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importer.read(asset);
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for(VisualiserBoat boat: race.getVisualiserRaceState().getBoats()) {
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Subject3D subject = new Subject3D(new MeshView(importer.getImport()));
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subject.setX(boat.getPosition().getLongitude());
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subject.setZ(boat.getPosition().getLatitude());
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System.out.println(subject.getPosition().toString());
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subjects.add(subject);
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view3D.setPivot(subject);
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view3D.setDistance(500);
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view3D.setYaw(0);
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view3D.setPitch(20);
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AnimationTimer rotate = new AnimationTimer() {
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AnimationTimer trackBoat = new AnimationTimer() {
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@Override
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public void handle(long now) {
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subject.setHeading(boat.getBearing().degrees());
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subject.setX(boat.getPosition().getLongitude());
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subject.setZ(boat.getPosition().getLatitude());
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subject.setX(boat.getPosition().getLongitude() * scale);
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subject.setZ(boat.getPosition().getLatitude()* scale);
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if(boat.getSourceID() == race.getVisualiserRaceState().getPlayerBoatID()) {
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view3D.updatePivot(subject.getPosition());
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}
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view3D.setYaw(boat.getBearing().degrees());
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}
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};
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rotate.start();
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} catch(BoatNotFoundException e) {
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e.printStackTrace();
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trackBoat.start();
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}
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}
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@@ -17,6 +17,7 @@ public class Subject3D {
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* Position translation updated by state listeners
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*/
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private Translate position;
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/**
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* Heading rotation updated by state listeners
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*/
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@@ -31,7 +32,7 @@ public class Subject3D {
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this.position = new Translate();
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this.heading = new Rotate(0, Rotate.Y_AXIS);
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this.mesh.getTransforms().addAll(position, heading, new Rotate(-90, Rotate.X_AXIS));
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this.mesh.getTransforms().addAll(position, heading, new Rotate(90, Rotate.X_AXIS), new Rotate(180, Rotate.Y_AXIS));
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}
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public Shape3D getMesh() {
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@@ -34,7 +34,7 @@ public class View3D extends Pane {
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*/
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private double farClip;
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/**
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* Position camera pivots around
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* Camera origin
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*/
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private Translate pivot;
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/**
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@@ -112,14 +112,11 @@ public class View3D extends Pane {
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this.farClip = farClip;
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}
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/**
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* Set object to centre on camera
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* @param pivot centred object
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*/
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public void setPivot(Subject3D pivot) {
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this.pivot = pivot.getPosition();
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public void updatePivot(Translate pivot) {
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this.pivot.setX(pivot.getX());
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this.pivot.setY(pivot.getY());
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this.pivot.setZ(pivot.getZ());
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}
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/**
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* Set distance of camera from pivot
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* @param distance in units
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@@ -143,8 +140,4 @@ public class View3D extends Pane {
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public void setPitch(double pitch) {
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this.pitch.setAngle(-pitch);
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}
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public PerspectiveCamera getCamera() {
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return camera;
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}
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}
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