Added new Highlight
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@@ -188,12 +188,14 @@ public class InGameLobbyController extends Controller {
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if (boat.isClientBoat()) {
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Shockwave boatHighlight = new Shockwave(10);
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boatHighlight.getMesh().setMaterial(new PhongMaterial(new Color(1, 1, 0, 0.1)));
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boatHighlight.setX(subject.getPosition().getX());
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boatHighlight.setY(subject.getPosition().getY());
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boatHighlight.setZ(subject.getPosition().getZ());
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subjects.add(boatHighlight);
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/*Shockwave boatHighlight = new Shockwave(10);
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boatHighlight.getMesh().setMaterial(new PhongMaterial(new Color(1, 1, 0, 0.1)));*/
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Assets3D.boatHighlight.setX(subject.getPosition().getX());
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Assets3D.boatHighlight.setY(subject.getPosition().getY());
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Assets3D.boatHighlight.setZ(subject.getPosition().getZ());
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subjects.add(Assets3D.boatHighlight);
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subject.getMesh().toFront();
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}
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@@ -450,9 +450,11 @@ public class RaceViewController extends Controller {
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// Configure visualiser for client's boat
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if (boat.isClientBoat()) {
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// Add player boat highlight
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Shockwave boatHighlight = new Shockwave(10);
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boatHighlight.getMesh().setMaterial(new PhongMaterial(new Color(1, 1, 0, 0.1)));
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viewSubjects.add(boatHighlight);
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// Shockwave boatHighlight = new Shockwave(10);
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// boatHighlight.getMesh().setMaterial(new PhongMaterial(new Color(1, 1, 0, 0.1)));
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// viewSubjects.add(boatHighlight);
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viewSubjects.add(Assets3D.boatHighlight);
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// Track player boat with camera
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viewSubjects.add(boatModel);
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@@ -465,8 +467,8 @@ public class RaceViewController extends Controller {
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AnimationTimer highlightTrack = new AnimationTimer() {
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@Override
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public void handle(long now) {
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boatHighlight.setX(gpsConverter.convertGPS(boat.getPosition()).getX());
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boatHighlight.setZ(gpsConverter.convertGPS(boat.getPosition()).getY());
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Assets3D.boatHighlight.setX(gpsConverter.convertGPS(boat.getPosition()).getX());
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Assets3D.boatHighlight.setZ(gpsConverter.convertGPS(boat.getPosition()).getY());
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}
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};
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highlightTrack.start();
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@@ -27,6 +27,7 @@ public class Assets3D {
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public static Subject3D cwNextArrow;
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public static Subject3D ccwNextArrow;
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public static SkyBox skyBox;
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public static Subject3D boatHighlight;
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public static void loadAssets(){
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loadSails();
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@@ -35,6 +36,7 @@ public class Assets3D {
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loadSeaSurface();
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loadSkybox();
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loadSeagull();
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loadBoatHightlight();
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}
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private static void loadNextArrow(){
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@@ -64,6 +66,21 @@ public class Assets3D {
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}
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private static void loadBoatHightlight(){
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Material markColor = new PhongMaterial(new Color(0,1,0,0.5));
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StlMeshImporter objModelImporter = new StlMeshImporter();
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String path = "assets/V1.0 Boat Highlight.stl";
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URL highlight = Assets3D.class.getClassLoader().getResource(path);
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objModelImporter.read(highlight);
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MeshView hMesh = new MeshView(objModelImporter.getImport());
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hMesh.setMaterial(markColor);
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hMesh.setMouseTransparent(true);
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hMesh.toBack();
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boatHighlight = new Subject3D(hMesh, 0);
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}
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private static void loadSails(){
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sails = new MeshView[40];
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ObjModelImporter objModelImporter = new ObjModelImporter();
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