3D arrow added for zoomed view. Shows relative direction to mark. #story[1299]

This commit is contained in:
Joseph
2017-09-24 17:28:13 +13:00
parent 4cf9b67db8
commit bf6282c697
3 changed files with 75 additions and 14 deletions
@@ -2,16 +2,25 @@ package visualiser.Controllers;
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
import javafx.animation.AnimationTimer;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.geometry.Point3D;
import javafx.scene.AmbientLight;
import javafx.scene.control.Label;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.Cylinder;
import javafx.scene.shape.MeshView;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Rotate;
import shared.model.Bearing;
import shared.model.CompoundMark;
import shared.model.GPSCoordinate;
import visualiser.layout.Subject3D;
import visualiser.layout.View3D;
import visualiser.model.VisualiserBoat;
import java.net.URL;
@@ -20,13 +29,16 @@ import java.util.Observer;
public class NextMarkController {
private @FXML StackPane arrowStackPane2d;
private @FXML StackPane arrowStackPane3d;
private @FXML Pane pane2d;
private @FXML Pane pane3d;
private @FXML Label nextMarkLabel;
private VisualiserBoat boat;
public void initialiseArrowView(VisualiserBoat boat) {
this.boat = boat;
this.nextMarkLabel.setVisible(false);
pane2d.setVisible(true);
pane3d.setVisible(false);
initialise2dArrowView();
@@ -46,13 +58,36 @@ public class NextMarkController {
}
private void initialise3dArrowView() {
ObservableList<Subject3D> viewSubjects = FXCollections.observableArrayList();
URL asset = this.getClass().getClassLoader().getResource("assets/arrow V1.0.4.stl");
StlMeshImporter importer = new StlMeshImporter();
importer.read(asset);
MeshView arrow = new MeshView(importer.getImport());
PhongMaterial arrowMat = new PhongMaterial(Color.RED);
PhongMaterial arrowMat = new PhongMaterial(Color.GREEN);
arrow.setMaterial(arrowMat);
AmbientLight ambientLight = new AmbientLight(Color.web("#777777"));
ambientLight.setLightOn(true);
arrow.setScaleX(50);
arrow.setScaleY(50);
arrow.setScaleZ(300);
arrow.setRotationAxis(new Point3D(1,0,0));
arrowStackPane3d.getChildren().add(arrow);
arrowStackPane3d.getChildren().add(ambientLight);
AnimationTimer arrow3d = new AnimationTimer() {
@Override
public void handle(long now) {
arrow.getTransforms().clear();
double zRotation = calculateZRotate();
arrow.setRotate(calculateXRotate(zRotation));
arrow.getTransforms().add(new Rotate(zRotation, new Point3D(0, 0, 1)));
}
};
arrow3d.start();
}
public void show2d() {
@@ -64,4 +99,24 @@ public class NextMarkController {
pane2d.setVisible(false);
pane3d.setVisible(true);
}
private double calculateZRotate() {
CompoundMark target = boat.getCurrentLeg().getEndCompoundMark();
Bearing headingToMark = GPSCoordinate.calculateBearing(boat.getPosition(), target.getAverageGPSCoordinate());
return -headingToMark.degrees() + boat.getBearing().degrees();
}
private double calculateXRotate(double zRotation) {
if (zRotation > 360) {
zRotation -=360;
} else if (zRotation < 0) {
zRotation += 360;
}
if (zRotation > 180) {
zRotation = 360 - zRotation;
}
return 90 - 20 * Math.cos(Math.toRadians(zRotation));
}
}
@@ -229,7 +229,6 @@ public class RaceViewController extends Controller {
try {
nextMarkController.initialiseArrowView(race.getVisualiserRaceState().getBoat(race.getVisualiserRaceState().getPlayerBoatID()));
System.out.println("hi");
} catch (BoatNotFoundException e) {
e.printStackTrace();
}