# Conflicts: # racevisionGame/src/main/resources/visualiser/scenes/hostlobby.fxmlmain
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package visualiser.model;
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import com.interactivemesh.jfx.importer.Importer;
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import javafx.scene.layout.Pane;
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/**
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* Created by fwy13 on 29/08/17.
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*/
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public class BoatDisplay3D extends Pane {
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public BoatDisplay3D(String filePath){
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super();
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// Shape3D
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// this.getChildren().add();
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}
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}
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package visualiser.model;
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import javafx.animation.AnimationTimer;
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import javafx.scene.Group;
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import javafx.scene.PerspectiveCamera;
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import javafx.scene.SubScene;
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import javafx.scene.layout.Pane;
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import javafx.scene.shape.Box;
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import javafx.scene.shape.CullFace;
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import javafx.scene.transform.Rotate;
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/**
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* Created by connortaylorbrown on 30/08/17.
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*/
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public class View3D extends Pane {
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SubScene scene;
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PerspectiveCamera camera;
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Box box;
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public View3D() {
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scene = new SubScene(this, 500, 500);
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camera = new PerspectiveCamera();
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scene.setCamera(camera);
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}
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public void spinBox() {
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camera.getTransforms().add(new Rotate(-20, Rotate.X_AXIS));
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box = new Box(50,50,50);
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box.setTranslateX(100);
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box.setTranslateY(100);
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box.setCullFace(CullFace.BACK);
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Rotate ry = new Rotate(0, 0,0,0, Rotate.Y_AXIS);
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box.getTransforms().add(ry);
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this.getChildren().add(camera);
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this.getChildren().add(box);
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AnimationTimer rotation = new AnimationTimer() {
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@Override
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public void handle(long now) {
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ry.setAngle(ry.getAngle() + 0.1);
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}
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};
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rotation.start();
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}
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}
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