Merge branch 'story86-3D' into story77_lobby

# Conflicts:
#	racevisionGame/src/main/resources/visualiser/scenes/hostlobby.fxml
This commit is contained in:
David Wu
2017-08-30 11:46:00 +12:00
7 changed files with 103 additions and 6 deletions
@@ -6,8 +6,10 @@ import javafx.scene.control.ButtonType;
import javafx.scene.control.SplitPane;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import mock.app.Event;
import mock.exceptions.EventConstructionException;
import visualiser.model.View3D;
import java.io.IOException;
import java.net.Socket;
@@ -44,11 +46,18 @@ public class HostController extends Controller {
@FXML
AnchorPane specPane;
@FXML
GridPane playerContainer;
private Event game;
private View3D fancyStuff;
@Override
public void initialize(URL location, ResourceBundle resources) {
fancyStuff = new View3D();
playerContainer.add(fancyStuff, 0,0);
fancyStuff.spinBox();
}
/**
@@ -21,7 +21,7 @@ import java.util.ResourceBundle;
public class LobbyController extends Controller {
@FXML
AnchorPane lobbyWrapper;
private AnchorPane lobbyWrapper;
@FXML
private TableView<RaceConnection> lobbyTable;
@FXML
@@ -81,7 +81,6 @@ public class TitleController extends Controller {
@Override
public void initialize(URL location, ResourceBundle resources) {
}
/**
@@ -0,0 +1,18 @@
package visualiser.model;
import com.interactivemesh.jfx.importer.Importer;
import javafx.scene.layout.Pane;
/**
* Created by fwy13 on 29/08/17.
*/
public class BoatDisplay3D extends Pane {
public BoatDisplay3D(String filePath){
super();
// Shape3D
// this.getChildren().add();
}
}
@@ -0,0 +1,49 @@
package visualiser.model;
import javafx.animation.AnimationTimer;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SubScene;
import javafx.scene.layout.Pane;
import javafx.scene.shape.Box;
import javafx.scene.shape.CullFace;
import javafx.scene.transform.Rotate;
/**
* Created by connortaylorbrown on 30/08/17.
*/
public class View3D extends Pane {
SubScene scene;
PerspectiveCamera camera;
Box box;
public View3D() {
scene = new SubScene(this, 500, 500);
camera = new PerspectiveCamera();
scene.setCamera(camera);
}
public void spinBox() {
camera.getTransforms().add(new Rotate(-20, Rotate.X_AXIS));
box = new Box(50,50,50);
box.setTranslateX(100);
box.setTranslateY(100);
box.setCullFace(CullFace.BACK);
Rotate ry = new Rotate(0, 0,0,0, Rotate.Y_AXIS);
box.getTransforms().add(ry);
this.getChildren().add(camera);
this.getChildren().add(box);
AnimationTimer rotation = new AnimationTimer() {
@Override
public void handle(long now) {
ry.setAngle(ry.getAngle() + 0.1);
}
};
rotation.start();
}
}