Set map colour back to a lighter colour as it didnt work as well on lower grade monitors
#story[1195]
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@@ -6,13 +6,11 @@ import javafx.scene.paint.Color;
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import javafx.scene.paint.Paint;
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import javafx.scene.paint.Paint;
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import javafx.scene.text.Font;
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import javafx.scene.text.Font;
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import javafx.scene.transform.Rotate;
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import javafx.scene.transform.Rotate;
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import network.Messages.Enums.BoatStatusEnum;
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import shared.dataInput.RaceDataSource;
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import shared.dataInput.RaceDataSource;
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import shared.enums.RoundingType;
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import shared.enums.RoundingType;
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import shared.model.*;
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import shared.model.*;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.List;
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import java.util.List;
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/**
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/**
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@@ -607,7 +605,7 @@ public class ResizableRaceCanvas extends ResizableCanvas {
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//Prepare to draw.
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//Prepare to draw.
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gc.setLineWidth(1);
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gc.setLineWidth(1);
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gc.setFill(Color.DODGERBLUE);
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gc.setFill(Color.DEEPSKYBLUE);
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//Calculate the screen coordinates of the boundary.
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//Calculate the screen coordinates of the boundary.
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