Work in progress, the perlin noise is now generated, however, a good colour should be selected as well as using a subject3d instead of a imageview #story[1261]
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@@ -191,13 +191,15 @@ public class RaceController extends Controller {
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StlMeshImporter importerBurgerBoat = new StlMeshImporter();
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importerBurgerBoat.read(alternateBoatAsset);
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SeaSurface sea = new SeaSurface(900);
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view3D = new View3D();
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view3D.setDistance(1050);
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view3D.setYaw(0);
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view3D.setPitch(60);
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view3D.enableTracking();
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canvasBase.add(sea.getSurface(), 0, 0);
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canvasBase.add(view3D, 0, 0);
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// Set up projection from GPS to view
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RaceDataSource raceData = visualiserRace.getVisualiserRaceState().getRaceDataSource();
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final GPSConverter gpsConverter = new GPSConverter(raceData, 450, 450);
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