Boats and marks are sized realistically in 3rd person

- Changed SeaSurface to Subject3D to suppress scaling
- Cameras can now be selected through View3D interface

#story[1190]
This commit is contained in:
Connor Taylor-Brown
2017-09-13 12:25:52 +12:00
parent bcc827b554
commit 963c8a43ad
6 changed files with 64 additions and 106 deletions
@@ -149,8 +149,11 @@ public class SkyBox {
}
private void addSeaOverlay() {
SeaSurface seaSurface = new SeaSurface(size * 3, 200, x, y - size/4 + 1, z);
skyBoxPlanes.add(seaSurface.getSurface());
SeaSurface seaSurface = new SeaSurface(size * 3, 200);
seaSurface.setX(x);
seaSurface.setY(y - size/4 + 1);
seaSurface.setZ(z);
skyBoxPlanes.add(seaSurface);
}
public List<Subject3D> getSkyBoxPlanes() {