Set up controller classes for lobby and host. Made changes to TitleController and MainController. Title screen can now enter lobby and host.
#story[1087]
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@@ -0,0 +1,46 @@
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package visualiser.Controllers;
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import javafx.application.Application;
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import javafx.fxml.FXML;
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import javafx.scene.control.*;
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import javafx.scene.layout.AnchorPane;
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import javafx.stage.Stage;
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import mock.app.App;
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import java.io.IOException;
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import java.net.URL;
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import java.util.ResourceBundle;
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/**
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* Created by zwu18 on 25/07/17.
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*/
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public class HostController extends Controller {
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@FXML
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TextField gameNameField;
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@FXML
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TextField hostNameField;
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@FXML
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AnchorPane hostWrapper;
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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}
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public void hostGamePressed() throws IOException{
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System.out.println("TODO: Run mock");
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}
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public AnchorPane startWrapper(){
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return hostWrapper;
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}
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public void hostGame(){
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hostWrapper.setVisible(true);
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System.out.println("Reacted hostGame");
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}
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}
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@@ -0,0 +1,29 @@
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package visualiser.Controllers;
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import javafx.fxml.FXML;
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import javafx.scene.layout.AnchorPane;
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import java.net.URL;
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import java.util.ResourceBundle;
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/**
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* Created by zwu18 on 25/07/17.
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*/
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public class LobbyController extends Controller {
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@FXML
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AnchorPane lobbyWrapper;
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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}
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public AnchorPane startWrapper(){
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return lobbyWrapper;
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}
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public void enterLobby(){
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lobbyWrapper.setVisible(true);
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}
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}
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@@ -20,7 +20,9 @@ public class MainController extends Controller {
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@FXML private RaceController raceController;
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@FXML private ConnectionController connectionController;
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@FXML private FinishController finishController;
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@FXML private TitleController titleController;
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@FXML private HostController hostController;
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@FXML private LobbyController lobbyController;
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/**
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@@ -56,6 +58,21 @@ public class MainController extends Controller {
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finishController.enterFinish(boats);
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}
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/**
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* Transitions into the title screen
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*/
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public void enterTitle(){ titleController.enterTitle(); }
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/**
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* Transitions into lobby screen
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*/
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public void enterLobby(){ lobbyController.enterLobby(); }
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/**
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* Transitions into host game screen
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*/
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public void hostGame(){ hostController.hostGame(); }
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/**
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* Main Controller for the applications will house the menu and the displayed pane.
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*
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@@ -69,6 +86,10 @@ public class MainController extends Controller {
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raceController.setParent(this);
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connectionController.setParent(this);
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finishController.setParent(this);
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titleController.setParent(this);
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hostController.setParent(this);
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lobbyController.setParent(this);
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AnchorPane.setTopAnchor(startController.startWrapper(), 0.0);
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AnchorPane.setBottomAnchor(startController.startWrapper(), 0.0);
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@@ -6,9 +6,12 @@ import javafx.scene.Parent;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.image.Image;
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import javafx.scene.layout.AnchorPane;
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import javafx.stage.Stage;
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import java.io.IOException;
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import java.net.URL;
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import java.util.ResourceBundle;
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/**
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* Controller for the opening title window.
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@@ -16,8 +19,11 @@ import java.io.IOException;
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* burger-boat and comic sans styling to allure and entice users into playing
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* the game.
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*/
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public class TitleController {
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@FXML Button btnJoin;
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public class TitleController extends Controller {
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@FXML
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Button btnJoin;
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@FXML
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AnchorPane titleWrapper;
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/**
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* Method called when the 'host a game' button is pressed.
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@@ -27,7 +33,7 @@ public class TitleController {
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*/
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public void hostAGame() throws IOException {
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// load up the main window
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Stage stage = new Stage();
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/*Stage stage = new Stage();
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FXMLLoader loader = new FXMLLoader(getClass().getResource("/visualiser/scenes/main.fxml"));
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Parent root = loader.load();
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Scene scene = new Scene(root, 1200, 800);
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@@ -40,7 +46,14 @@ public class TitleController {
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// close title screen
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Stage stageOld = (Stage)btnJoin.getScene().getWindow();
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stageOld.close();
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stageOld.close();*/
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titleWrapper.setVisible(false);
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parent.hostGame();
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}
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public void enterTitle(){
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titleWrapper.setVisible(true);
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}
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/**
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@@ -48,6 +61,12 @@ public class TitleController {
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* games a player can join. Place holder method for now!
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*/
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public void joinAGame() {
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System.out.println("You can't join a game yet ;)");
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titleWrapper.setVisible(false);
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parent.enterLobby();
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}
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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}
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}
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@@ -9,6 +9,7 @@ import javafx.scene.Scene;
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import javafx.scene.image.Image;
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import javafx.stage.Stage;
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import javafx.stage.WindowEvent;
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import visualiser.Controllers.MainController;
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public class App extends Application {
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@@ -35,9 +36,11 @@ public class App extends Application {
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}
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});
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FXMLLoader loader = new FXMLLoader(getClass().getResource
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("/visualiser/scenes/titleScreen.fxml"));
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("/visualiser/scenes/main.fxml"));
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Parent root = loader.load();
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stage.setResizable(false);
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MainController mc = (MainController) loader.getController();
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mc.enterTitle();
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Scene scene = new Scene(root);
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stage.setScene(scene);
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