Minor changes to improve look of third person view.

#story[1312]
main
Jessica Syder 8 years ago
parent 62535720d4
commit 86fc911f98

@ -77,14 +77,14 @@ public class View3D extends Pane {
/**
* Distance to switch from third person to bird's eye
*/
private final double THIRD_PERSON_LIMIT = 200;
private final double THIRD_PERSON_LIMIT = 500;
/**
* Distance to stop zoom
*/
private final double ZOOM_IN_LIMIT = 30;
private final double ZOOM_OUT_LIMIT = 700;
private final double MAX_PITCH = 60; // birds eye view
private final double MIN_PITCH = 10; // third person view
private final double MIN_PITCH = 5; // third person view
private final double ZOOM_PER_KEYPRESS = 5; // distance changed per zoom
/**
@ -289,8 +289,9 @@ public class View3D extends Pane {
* between third person to birds eye view.
*/
private void adjustPitchForZoom(){
double pitch = (((-distance.getZ() - ZOOM_IN_LIMIT) /
((THIRD_PERSON_LIMIT - ZOOM_IN_LIMIT) / (MAX_PITCH - MIN_PITCH))) + MIN_PITCH);
double pitch = (((-distance.getZ() - (ZOOM_IN_LIMIT*2)) /
((THIRD_PERSON_LIMIT - (ZOOM_IN_LIMIT*2)) / (MAX_PITCH -
MIN_PITCH))) + MIN_PITCH);
// if pitch is out of bounds, set it to the min/max
if (pitch < MIN_PITCH) {

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