From 7d58b05e38bd4bccd07d292a330af51f5de73e48 Mon Sep 17 00:00:00 2001 From: cbt24 Date: Thu, 14 Sep 2017 16:23:21 +1200 Subject: [PATCH] Fixed collision not fading to zero #story[1195] --- .../src/main/java/visualiser/Controllers/RaceController.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java b/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java index edb28df4..264d69f7 100644 --- a/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java +++ b/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java @@ -379,7 +379,10 @@ public class RaceController extends Controller { shockwave.setY(boat.getPosition().getY()); shockwave.setZ(boat.getPosition().getZ()); - if(opacity <= 0) this.stop(); + if(opacity <= 0) { + shockwave.getMesh().setMaterial(new PhongMaterial(new Color(1,0,0,0))); + this.stop(); + } else { shockwave.getMesh().setMaterial(new PhongMaterial(new Color(1,0,0,opacity))); opacity -= 0.1;