Merge remote-tracking branch 'remotes/origin/master' into wind_(story53)
# Conflicts: # racevisionGame/src/main/java/mock/app/Event.java # racevisionGame/src/main/java/mock/model/MockRace.java
This commit is contained in:
@@ -71,8 +71,10 @@ public class FinishController extends Controller {
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//Winner label.
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raceWinnerLabel.setText("Winner: "+ boatNameColumn.getCellObservableValue(0).getValue());
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raceWinnerLabel.setWrapText(true);
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if (boats.size() > 0) {
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raceWinnerLabel.setText("Winner: " + boatNameColumn.getCellObservableValue(0).getValue());
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raceWinnerLabel.setWrapText(true);
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}
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}
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@@ -1,21 +1,29 @@
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package visualiser.Controllers;
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import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
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import javafx.animation.AnimationTimer;
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import javafx.collections.FXCollections;
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import javafx.collections.ObservableList;
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import javafx.fxml.FXML;
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import javafx.scene.control.TextField;
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import javafx.scene.control.Alert;
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import javafx.scene.control.ButtonType;
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import javafx.scene.control.SplitPane;
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import javafx.scene.image.ImageView;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.GridPane;
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import javafx.scene.shape.Box;
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import javafx.scene.shape.Mesh;
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import javafx.scene.shape.MeshView;
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import javafx.scene.shape.Shape3D;
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import javafx.scene.transform.Rotate;
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import mock.app.Event;
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import org.xml.sax.SAXException;
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import mock.exceptions.EventConstructionException;
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import shared.exceptions.InvalidBoatDataException;
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import shared.exceptions.InvalidRaceDataException;
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import shared.exceptions.InvalidRegattaDataException;
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import shared.exceptions.XMLReaderException;
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import visualiser.model.View3D;
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import javax.xml.bind.JAXBException;
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import javax.xml.parsers.ParserConfigurationException;
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import java.io.IOException;
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import java.net.Socket;
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import java.net.URL;
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import java.util.Optional;
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import java.util.ResourceBundle;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@@ -26,27 +34,70 @@ import java.util.logging.Logger;
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public class HostController extends Controller {
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@FXML
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TextField gameNameField;
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// @FXML
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// TextField gameNameField;
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//
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// @FXML
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// TextField hostNameField;
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@FXML
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TextField hostNameField;
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private ImageView imageView;
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@FXML
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AnchorPane hostWrapper;
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@FXML
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AnchorPane imagePane;
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@FXML
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SplitPane splitPane;
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@FXML
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AnchorPane specPane;
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@FXML
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GridPane playerContainer;
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private Event game;
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private View3D view3D;
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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ObservableList<Shape3D> shapes = FXCollections.observableArrayList();
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view3D = new View3D();
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view3D.setItems(shapes);
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playerContainer.add(view3D, 0,0);
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URL asset = HostController.class.getClassLoader().getResource("assets/V1.2 Complete Boat.stl");
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StlMeshImporter importer = new StlMeshImporter();
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importer.read(asset);
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MeshView mesh = new MeshView(importer.getImport());
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shapes.add(mesh);
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view3D.setPivot(mesh);
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view3D.setDistance(50);
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view3D.setYaw(45);
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view3D.setPitch(20);
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Rotate rotation = new Rotate(0, Rotate.Y_AXIS);
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mesh.getTransforms().addAll(rotation, new Rotate(-90, Rotate.X_AXIS));
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AnimationTimer rotate = new AnimationTimer() {
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@Override
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public void handle(long now) {
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rotation.setAngle(rotation.getAngle() + 0.1);
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}
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};
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rotate.start();
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}
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/**
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* Hosts a game
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* @throws IOException if socket cannot be connected to
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*/
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public void hostGamePressed() throws IOException{
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public void hostGamePressed() {
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try {
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this.game = new Event(false);
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connectSocket("localhost", 4942);
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@@ -81,12 +132,34 @@ public class HostController extends Controller {
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* Hosts a game.
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*/
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public void hostGame(){
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splitPane.setResizableWithParent(specPane, false);
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splitPane.lookupAll(".split-pane-divider").stream().forEach(div -> div.setMouseTransparent(true));
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imageView.fitWidthProperty().bind(imagePane.widthProperty());
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imageView.fitHeightProperty().bind(imagePane.heightProperty());
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hostWrapper.setVisible(true);
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}
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/**
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* Menu button pressed. Prompt alert then return to menu
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*/
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public void menuBtnPressed(){
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hostWrapper.setVisible(false);
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parent.enterTitle();
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Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
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alert.setTitle("Quitting race");
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alert.setContentText("Do you wish to quit the race?");
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alert.setHeaderText("You are about to quit the race");
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Optional<ButtonType> result = alert.showAndWait();
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if(result.get() == ButtonType.OK){
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hostWrapper.setVisible(false);
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parent.enterTitle();
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}
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}
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/**
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* Start button pressed. Currently only prints out start
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*/
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public void startBtnPressed(){
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//System.out.println("Should start the race. This button is only visible for the host");
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hostGamePressed();
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}
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}
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@@ -0,0 +1,247 @@
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package visualiser.Controllers;
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import javafx.application.Platform;
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import javafx.fxml.FXML;
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import javafx.fxml.FXMLLoader;
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import javafx.scene.Parent;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.ListView;
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import javafx.scene.input.KeyCode;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.AnchorPane;
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import javafx.stage.Modality;
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import javafx.stage.Stage;
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import javafx.stage.WindowEvent;
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import visualiser.gameController.Keys.ControlKey;
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import visualiser.gameController.Keys.KeyFactory;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.Map;
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import static visualiser.app.App.keyFactory;
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/**
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* Controller for the scene used to display and update current key bindings.
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*/
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public class KeyBindingsController {
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private @FXML Button btnSave;
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private @FXML Button btnCancel;
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private @FXML Button btnReset;
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private @FXML ListView lstControl;
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private @FXML ListView lstKey;
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private @FXML ListView lstDescription;
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private @FXML AnchorPane anchor;
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private KeyFactory newKeyFactory;
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private Boolean changed = false; // keyBindings have been modified
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private Button currentButton = null; // last button clicked
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public void initialize(){
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// create new key factory to modify, keeping the existing one safe
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newKeyFactory = copyExistingFactory();
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initializeTable();
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populateTable();
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setKeyListener();
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}
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/**
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* Sets up table before populating it.
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* Set up includes headings, CSS styling and modifying default properties.
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*/
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public void initializeTable(){
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// set the headings for each column
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lstKey.getItems().add("Key");
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lstControl.getItems().add("Command");
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lstDescription.getItems().add("Description");
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lstKey.getSelectionModel().select(0);
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lstControl.getSelectionModel().select(0);
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lstDescription.getSelectionModel().select(0);
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// add CSS stylesheet once the scene has been created
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lstKey.sceneProperty().addListener((obs, oldScene, newScene) -> {
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if (newScene != null) {
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newScene.getStylesheets().add("/css/keyBindings.css");
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}
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});
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// stop the columns from being selectable, so only the buttons are
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lstKey.getSelectionModel().selectedItemProperty()
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.addListener((observable, oldvalue, newValue) ->
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Platform.runLater(() ->
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lstKey.getSelectionModel().select(0)));
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lstDescription.getSelectionModel().selectedItemProperty()
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.addListener((observable, oldvalue, newValue) ->
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Platform.runLater(() ->
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lstDescription.getSelectionModel().select(0)));
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lstControl.getSelectionModel().selectedItemProperty()
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.addListener((observable, oldvalue, newValue) ->
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Platform.runLater(() ->
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lstControl.getSelectionModel().select(0)));
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}
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/**
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* Populates the table with commands and their key binding details.
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*/
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public void populateTable(){
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// add each command to the table
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for (Map.Entry<String, ControlKey> entry : newKeyFactory.getKeyState().entrySet()) {
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// create button for command
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Button button = new Button(entry.getKey());
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button.setMinWidth(120);
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button.setId(entry.getValue().toString());
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button.setOnAction(e -> currentButton = button);
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// display details for command in table
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lstControl.getItems().add(entry.getValue());
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lstKey.getItems().add(button);
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lstDescription.getItems().add(entry.getValue().getProtocolCode());
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}
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}
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/**
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* Makes a copy of the {@link KeyFactory} that does not modify the original.
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* @return new keyfactory to be modified
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*/
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public KeyFactory copyExistingFactory(){
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newKeyFactory = new KeyFactory();
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Map<String, ControlKey> oldKeyState = keyFactory.getKeyState();
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Map<String, ControlKey> newKeyState = new HashMap<>();
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// copy over commands and their keys
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for (Map.Entry<String, ControlKey> entry : oldKeyState.entrySet()){
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newKeyState.put(entry.getKey(), entry.getValue());
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}
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newKeyFactory.setKeyState(newKeyState);
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return newKeyFactory;
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}
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/**
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* Creates a listener for the base anchorpane for key presses.
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* It updates the current key bindings of the {@link KeyFactory} if
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* required.
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*/
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public void setKeyListener(){
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anchor.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
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// if esc, cancel current button click
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if (event.getCode() == KeyCode.ESCAPE){
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btnCancel.requestFocus();
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currentButton = null;
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}
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// if a button was clicked
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else if (currentButton != null) {
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// check if a button is already mapped to this key
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for (int i = 1; i < lstKey.getItems().size(); i++) {
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Button button = (Button)lstKey.getItems().get(i);
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// update buttons text and remove key binding from command
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if (button.getText().equals(event.getCode().toString())) {
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button.setText("");
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newKeyFactory.updateKey(button.getId(), button.getId());
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}
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}
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// update text on the button
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currentButton.setText(event.getCode().toString());
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// update the control key
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newKeyFactory.updateKey(event.getCode().toString(),
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currentButton.getId());
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// remove current button selection
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currentButton = null;
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changed = true;
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btnCancel.requestFocus();
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}
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event.consume();
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});
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}
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/**
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* Cancel and exits the key bindings menu. Changes are not forced to be
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* saved or fixed if invalid, and instead are defaulted back to the last
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* successful saved state.
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*/
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public void cancel(){
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((Stage)btnCancel.getScene().getWindow()).close();
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}
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/**
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* Resets all key bindings to the built-in defaults.
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*/
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public void reset(){
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lstKey.getItems().clear();
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lstControl.getItems().clear();
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lstDescription.getItems().clear();
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newKeyFactory = new KeyFactory();
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initializeTable();
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populateTable();
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changed = true;
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}
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||||
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/**
|
||||
* Replace existing {@link KeyFactory} with the modified key bindings.
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*/
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||||
public void save(){
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||||
if (isFactoryValid()) {
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||||
keyFactory = newKeyFactory;
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||||
newKeyFactory = new KeyFactory();
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||||
changed = false;
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||||
keyFactory.save(); // save persistently
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||||
loadNotification("Key bindings were successfully saved.", false);
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} else {
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||||
loadNotification("One or more key bindings are missing. " +
|
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"Failed to save.", true);
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||||
}
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||||
}
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||||
|
||||
/**
|
||||
* Checks the {@link KeyFactory} being modified is valid and that no
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||||
* commands are missing a key binding.
|
||||
* @return True if valid, false if invalid
|
||||
*/
|
||||
public Boolean isFactoryValid(){
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||||
for (Map.Entry<String, ControlKey> entry : newKeyFactory.getKeyState().entrySet
|
||||
()) {
|
||||
if (entry.getKey().toString()==entry.getValue().toString()){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method used to stop a user from exiting key bindings without saving
|
||||
* their changes to the {@link KeyFactory}.
|
||||
* @param we {@link WindowEvent} close request to be consumed if settings
|
||||
* have not been successfully saved.
|
||||
*/
|
||||
public void onExit(WindowEvent we){
|
||||
// if modified KeyFactory hasn't been saved
|
||||
if (changed){
|
||||
loadNotification("Please cancel or save your changes before exiting" +
|
||||
".", true);
|
||||
we.consume();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads a popup window giving confirmation/warning of user activity.
|
||||
* @param message the message to be displayed to the user
|
||||
* @param warning true if the message to be displayed is due to user error
|
||||
*/
|
||||
public void loadNotification(String message, Boolean warning){
|
||||
Parent root = null;
|
||||
FXMLLoader loader = new FXMLLoader(getClass().getResource
|
||||
("/visualiser/scenes/notification.fxml"));
|
||||
try {
|
||||
root = loader.load();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
NotificationController controller = loader.getController();
|
||||
Stage stage = new Stage();
|
||||
stage.setScene(new Scene(root));
|
||||
stage.centerOnScreen();
|
||||
stage.initModality(Modality.APPLICATION_MODAL);
|
||||
stage.show();
|
||||
// displays given message in the window
|
||||
controller.setMessage(message, warning);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -21,7 +21,7 @@ import java.util.ResourceBundle;
|
||||
public class LobbyController extends Controller {
|
||||
|
||||
@FXML
|
||||
AnchorPane lobbyWrapper;
|
||||
private AnchorPane lobbyWrapper;
|
||||
@FXML
|
||||
private TableView<RaceConnection> lobbyTable;
|
||||
@FXML
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
package visualiser.Controllers;
|
||||
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.text.Text;
|
||||
import javafx.stage.Stage;
|
||||
|
||||
/**
|
||||
* Controller for a popup notification regarding user activity.
|
||||
*/
|
||||
public class NotificationController {
|
||||
private @FXML Label lblDescription;
|
||||
private @FXML Text txtMessage;
|
||||
|
||||
/**
|
||||
* Closes the popup window once clicked.
|
||||
*/
|
||||
public void ok(){
|
||||
((Stage)lblDescription.getScene().getWindow()).close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the appropriate popup notification.
|
||||
* @param message message for the user
|
||||
* @param warning if true warning text shown, if false success text shown
|
||||
*/
|
||||
public void setMessage(String message, Boolean warning){
|
||||
lblDescription.setText(message);
|
||||
if (!warning){
|
||||
txtMessage.setText("Success!");
|
||||
txtMessage.setFill(Color.GREEN);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,6 @@ import javafx.collections.transformation.SortedList;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.scene.chart.LineChart;
|
||||
import javafx.scene.control.*;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.input.KeyCode;
|
||||
import javafx.scene.input.KeyEvent;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
@@ -23,7 +22,6 @@ import shared.model.Leg;
|
||||
import visualiser.app.App;
|
||||
import visualiser.gameController.ControllerClient;
|
||||
import visualiser.gameController.Keys.ControlKey;
|
||||
import visualiser.gameController.Keys.KeyFactory;
|
||||
import visualiser.model.*;
|
||||
|
||||
import java.io.IOException;
|
||||
@@ -33,6 +31,7 @@ import java.util.ResourceBundle;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import static visualiser.app.App.keyFactory;
|
||||
|
||||
|
||||
/**
|
||||
@@ -113,7 +112,7 @@ public class RaceController extends Controller {
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
KeyFactory keyFactory = KeyFactory.getFactory();
|
||||
// KeyFactory keyFactory = KeyFactory.getFactory();
|
||||
infoTableShow = true;
|
||||
|
||||
// Initialise keyboard handler
|
||||
@@ -356,7 +355,7 @@ public class RaceController extends Controller {
|
||||
private void initialiseRaceCanvas(VisualiserRaceEvent race) {
|
||||
|
||||
//Create canvas.
|
||||
raceCanvas = new ResizableRaceCanvas(race);
|
||||
raceCanvas = new ResizableRaceCanvas(race.getVisualiserRaceState());
|
||||
|
||||
//Set properties.
|
||||
raceCanvas.setMouseTransparent(true);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package visualiser.Controllers;
|
||||
|
||||
import javafx.event.EventHandler;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.FXMLLoader;
|
||||
import javafx.scene.Parent;
|
||||
@@ -9,6 +10,7 @@ import javafx.scene.control.RadioButton;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.stage.Modality;
|
||||
import javafx.stage.Stage;
|
||||
import javafx.stage.WindowEvent;
|
||||
import visualiser.app.App;
|
||||
|
||||
import java.io.IOException;
|
||||
@@ -81,25 +83,32 @@ public class TitleController extends Controller {
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when control button is pressed. New pop up window displaying controls
|
||||
*/
|
||||
public void controlBtnPressed(){
|
||||
FXMLLoader loader = new FXMLLoader();
|
||||
loader.setLocation(getClass().getResource("/visualiser/scenes/controls.fxml"));
|
||||
Parent layout;
|
||||
try {
|
||||
layout = loader.load();
|
||||
FXMLLoader loader = new FXMLLoader();
|
||||
loader.setLocation(getClass().getResource("/visualiser/scenes/keyBindings.fxml"));
|
||||
Parent layout = loader.load();
|
||||
Scene scene = new Scene(layout);
|
||||
Stage popupStage = new Stage();
|
||||
popupStage.setResizable(false);
|
||||
popupStage.setTitle("Game Controls");
|
||||
popupStage.initModality(Modality.WINDOW_MODAL);
|
||||
popupStage.centerOnScreen();
|
||||
popupStage.setScene(scene);
|
||||
popupStage.showAndWait();
|
||||
popupStage.show();
|
||||
KeyBindingsController controller = loader.getController();
|
||||
popupStage.setOnCloseRequest(new EventHandler<WindowEvent>() {
|
||||
public void handle(WindowEvent we) {
|
||||
if (we.getEventType() == WindowEvent.WINDOW_CLOSE_REQUEST) {
|
||||
controller.onExit(we);
|
||||
}
|
||||
}
|
||||
});
|
||||
} catch (Exception e){
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ package visualiser.app;
|
||||
import javafx.animation.FadeTransition;
|
||||
import javafx.application.Application;
|
||||
import javafx.application.Platform;
|
||||
import javafx.beans.property.ReadOnlyObjectProperty;
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.concurrent.Task;
|
||||
@@ -15,7 +14,6 @@ import javafx.geometry.Rectangle2D;
|
||||
import javafx.scene.Parent;
|
||||
import javafx.scene.Scene;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.control.ListView;
|
||||
import javafx.scene.control.ProgressBar;
|
||||
import javafx.scene.effect.DropShadow;
|
||||
import javafx.scene.image.Image;
|
||||
@@ -29,19 +27,17 @@ import javafx.stage.StageStyle;
|
||||
import javafx.stage.WindowEvent;
|
||||
import javafx.util.Duration;
|
||||
import visualiser.Controllers.MainController;
|
||||
|
||||
import java.io.IOException;
|
||||
import visualiser.gameController.Keys.KeyFactory;
|
||||
|
||||
public class App extends Application {
|
||||
|
||||
|
||||
private static Stage stage;
|
||||
private Pane splashLayout;
|
||||
private ProgressBar loadProgress;
|
||||
private Label progressText;
|
||||
private static final int SPLASH_WIDTH = 676;
|
||||
private static final int SPLASH_HEIGHT = 227;
|
||||
|
||||
public static KeyFactory keyFactory = new KeyFactory();
|
||||
public static App app;
|
||||
|
||||
/**
|
||||
@@ -55,6 +51,9 @@ public class App extends Application {
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
// load the user's personalised key bindings
|
||||
keyFactory.load();
|
||||
|
||||
ImageView splash = new ImageView(new Image(
|
||||
getClass().getClassLoader().getResourceAsStream("images/splashScreen.png")
|
||||
));
|
||||
@@ -96,15 +95,15 @@ public class App extends Application {
|
||||
);
|
||||
|
||||
updateMessage("Preparing ingredients . . .");
|
||||
Thread.sleep(1000);
|
||||
Thread.sleep(200);
|
||||
for (int i = 0; i < burgerFilling.size(); i++) {
|
||||
Thread.sleep(800);
|
||||
Thread.sleep(100);
|
||||
updateProgress(i + 1, burgerFilling.size());
|
||||
String nextFilling = burgerFilling.get(i);
|
||||
addedFilling.add(nextFilling);
|
||||
updateMessage("Adding the " + nextFilling + " . . .");
|
||||
}
|
||||
Thread.sleep(400);
|
||||
Thread.sleep(100);
|
||||
updateMessage("Burger's done!");
|
||||
|
||||
return addedFilling;
|
||||
|
||||
@@ -3,10 +3,11 @@ package visualiser.gameController;
|
||||
import javafx.animation.AnimationTimer;
|
||||
import javafx.scene.Scene;
|
||||
import visualiser.gameController.Keys.ControlKey;
|
||||
import visualiser.gameController.Keys.KeyFactory;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import static visualiser.app.App.keyFactory;
|
||||
|
||||
/**
|
||||
* Class for checking what keys are currently being used
|
||||
*/
|
||||
@@ -18,7 +19,7 @@ public class InputChecker {
|
||||
* @param scene Scene the controller is to run in parallel with.
|
||||
*/
|
||||
public void runWithScene(Scene scene){
|
||||
KeyFactory keyFactory = KeyFactory.getFactory();
|
||||
// KeyFactory keyFactory = KeyFactory.getFactory();
|
||||
|
||||
scene.setOnKeyPressed(event -> {
|
||||
String codeString = event.getCode().toString();
|
||||
|
||||
@@ -9,11 +9,9 @@ public class DownWindKey extends ControlKey {
|
||||
|
||||
/**
|
||||
* Constructor for Control
|
||||
* @param name name of the key
|
||||
*
|
||||
*/
|
||||
public DownWindKey(String name) {
|
||||
super(name, BoatActionEnum.DOWNWIND);
|
||||
public DownWindKey() {
|
||||
super("Downwind", BoatActionEnum.DOWNWIND);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
package visualiser.gameController.Keys;
|
||||
|
||||
import java.beans.XMLDecoder;
|
||||
import java.beans.XMLEncoder;
|
||||
import java.io.*;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@@ -13,30 +16,17 @@ public class KeyFactory {
|
||||
private Map<String, ControlKey> keyState;
|
||||
|
||||
/**
|
||||
* Singleton instance to enforce consistent key state
|
||||
* Constructor for key state, set up initial state of each action.
|
||||
*/
|
||||
private static KeyFactory theFactory = new KeyFactory();
|
||||
|
||||
/**
|
||||
* Singleton constructor for key state, set up initial state of each action.
|
||||
*/
|
||||
private KeyFactory() {
|
||||
public KeyFactory() {
|
||||
this.keyState = new HashMap<>();
|
||||
keyState.put("Z", new ZoomInKey("Zoom In"));
|
||||
keyState.put("X", new ZoomOutKey("Zoom Out"));
|
||||
keyState.put("SPACE", new VMGKey("VMG"));
|
||||
keyState.put("SHIFT", new SailsToggleKey("Toggle Sails"));
|
||||
keyState.put("ENTER", new TackGybeKey("Tack/Gybe"));
|
||||
keyState.put("UP", new UpWindKey("Upwind"));
|
||||
keyState.put("DOWN", new DownWindKey("Downwind"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get singleton instance of KeyFactory to interact with key state
|
||||
* @return automatically constructed KeyFactory
|
||||
*/
|
||||
public static KeyFactory getFactory() {
|
||||
return theFactory;
|
||||
keyState.put("Z", new ZoomInKey());
|
||||
keyState.put("X", new ZoomOutKey());
|
||||
keyState.put("SPACE", new VMGKey());
|
||||
keyState.put("SHIFT", new SailsToggleKey());
|
||||
keyState.put("ENTER", new TackGybeKey());
|
||||
keyState.put("UP", new UpWindKey());
|
||||
keyState.put("DOWN", new DownWindKey());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -48,4 +38,86 @@ public class KeyFactory {
|
||||
return keyState.get(key);
|
||||
}
|
||||
|
||||
public Map<String, ControlKey> getKeyState() {
|
||||
return keyState;
|
||||
}
|
||||
|
||||
public void setKeyState(Map<String, ControlKey> keyState) {
|
||||
this.keyState = keyState;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the key bound to a particular command in the keystate.
|
||||
* @param newKey the new key value for the command
|
||||
* @param command the command to be updated
|
||||
*/
|
||||
public void updateKey(String newKey, String command){
|
||||
ControlKey controlKey = null;
|
||||
String oldKey = null;
|
||||
for (Map.Entry<String, ControlKey> entry : keyState.entrySet()) {
|
||||
// if this is the correct command
|
||||
if (entry.getValue().toString()==command){
|
||||
controlKey = entry.getValue();
|
||||
oldKey = entry.getKey();
|
||||
}
|
||||
}
|
||||
keyState.remove(oldKey, controlKey);
|
||||
keyState.put(newKey, controlKey);
|
||||
}
|
||||
|
||||
/**
|
||||
* Persistently saves the keybindings the user has set.
|
||||
*/
|
||||
public void save(){
|
||||
try {
|
||||
// open the filestream and write to it
|
||||
FileOutputStream fos = new FileOutputStream(
|
||||
System.getProperty("user.dir")+
|
||||
"/settings/keyBindings.xml");
|
||||
XMLEncoder xmlEncoder = new XMLEncoder(fos);
|
||||
xmlEncoder.writeObject(this.keyState);
|
||||
xmlEncoder.close();
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the persistently saved keybindings the user has set.
|
||||
*/
|
||||
public void load(){
|
||||
try {
|
||||
// access settings folder, create if it doesn't exist
|
||||
File settingsFolder = new File(
|
||||
System.getProperty("user.dir")+"/settings");
|
||||
if (!settingsFolder.exists()){
|
||||
settingsFolder.mkdir();
|
||||
}
|
||||
|
||||
// access keybindings xml file, create if it doesn't exist
|
||||
File savedFile = new File(
|
||||
settingsFolder+"/keyBindings.xml");
|
||||
if (!savedFile.exists()){
|
||||
savedFile.createNewFile();
|
||||
FileOutputStream fos = new FileOutputStream(savedFile);
|
||||
XMLEncoder xmlEncoder = new XMLEncoder(fos);
|
||||
xmlEncoder.writeObject(this.keyState);
|
||||
xmlEncoder.close();
|
||||
}
|
||||
|
||||
// load the saved settings into the game
|
||||
InputStream is = new FileInputStream(savedFile);
|
||||
XMLDecoder xmlDecoder = new XMLDecoder(is);
|
||||
Map<String, ControlKey> savedKeyState
|
||||
= (Map<String, ControlKey>)xmlDecoder.readObject();
|
||||
xmlDecoder.close();
|
||||
this.keyState = savedKeyState;
|
||||
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10,11 +10,9 @@ public class SailsToggleKey extends ControlKey {
|
||||
|
||||
/**
|
||||
* Constructor for Control
|
||||
* @param name name of the key
|
||||
*
|
||||
*/
|
||||
public SailsToggleKey(String name) {
|
||||
super(name, BoatActionEnum.NOT_A_STATUS);
|
||||
public SailsToggleKey() {
|
||||
super("Toggle Sails", BoatActionEnum.NOT_A_STATUS);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,11 +9,9 @@ public class TackGybeKey extends ControlKey {
|
||||
|
||||
/**
|
||||
* Constructor for Control
|
||||
* @param name name of the key
|
||||
*
|
||||
*/
|
||||
public TackGybeKey(String name) {
|
||||
super(name, BoatActionEnum.TACK_GYBE);
|
||||
public TackGybeKey() {
|
||||
super("Tack/Gybe", BoatActionEnum.TACK_GYBE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -9,11 +9,9 @@ public class UpWindKey extends ControlKey {
|
||||
|
||||
/**
|
||||
* Constructor for Control
|
||||
* @param name name of the key
|
||||
*
|
||||
*/
|
||||
public UpWindKey(String name) {
|
||||
super(name, BoatActionEnum.UPWIND);
|
||||
public UpWindKey() {
|
||||
super("Upwind", BoatActionEnum.UPWIND);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package visualiser.gameController.Keys;
|
||||
|
||||
import javafx.scene.input.KeyCode;
|
||||
import network.Messages.Enums.BoatActionEnum;
|
||||
|
||||
/**
|
||||
@@ -10,11 +9,9 @@ public class VMGKey extends ControlKey{
|
||||
|
||||
/**
|
||||
* Constructor for Control
|
||||
*
|
||||
* @param name name of the key
|
||||
*/
|
||||
public VMGKey(String name) {
|
||||
super(name, BoatActionEnum.AUTO_PILOT);
|
||||
public VMGKey() {
|
||||
super("VMG", BoatActionEnum.AUTO_PILOT);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -5,8 +5,8 @@ package visualiser.gameController.Keys;
|
||||
*/
|
||||
public class ZoomInKey extends ControlKey {
|
||||
|
||||
public ZoomInKey(String name) {
|
||||
super(name);
|
||||
public ZoomInKey() {
|
||||
super("Zoom In");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -7,11 +7,9 @@ public class ZoomOutKey extends ControlKey{
|
||||
|
||||
/**
|
||||
* Constructor for Control
|
||||
* @param name name of the key
|
||||
*
|
||||
*/
|
||||
public ZoomOutKey(String name) {
|
||||
super(name);
|
||||
public ZoomOutKey() {
|
||||
super("Zoom Out");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
package visualiser.model;
|
||||
|
||||
import com.interactivemesh.jfx.importer.Importer;
|
||||
import javafx.scene.layout.Pane;
|
||||
|
||||
/**
|
||||
* Created by fwy13 on 29/08/17.
|
||||
*/
|
||||
public class BoatDisplay3D extends Pane {
|
||||
|
||||
|
||||
public BoatDisplay3D(String filePath){
|
||||
super();
|
||||
// Shape3D
|
||||
// this.getChildren().add();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -39,9 +39,9 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
private Image sailsLuff = new Image("/images/sailsLuff.gif", 25, 10, false, false);
|
||||
|
||||
/**
|
||||
* The race we read data from and draw.
|
||||
* The race state we read data from and draw.
|
||||
*/
|
||||
private VisualiserRaceEvent visualiserRace;
|
||||
private VisualiserRaceState raceState;
|
||||
|
||||
|
||||
private boolean annoName = true;
|
||||
@@ -56,14 +56,14 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
|
||||
/**
|
||||
* Constructs a {@link ResizableRaceCanvas} using a given {@link VisualiserRaceEvent}.
|
||||
* @param visualiserRace The race that data is read from in order to be drawn.
|
||||
* @param raceState The race state to be drawn.
|
||||
*/
|
||||
public ResizableRaceCanvas(VisualiserRaceEvent visualiserRace) {
|
||||
public ResizableRaceCanvas(VisualiserRaceState raceState) {
|
||||
super();
|
||||
|
||||
this.visualiserRace = visualiserRace;
|
||||
this.raceState = raceState;
|
||||
|
||||
RaceDataSource raceData = visualiserRace.getVisualiserRaceState().getRaceDataSource();
|
||||
RaceDataSource raceData = raceState.getRaceDataSource();
|
||||
|
||||
double lat1 = raceData.getMapTopLeft().getLatitude();
|
||||
double long1 = raceData.getMapTopLeft().getLongitude();
|
||||
@@ -276,8 +276,8 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
boat.getCountry(),
|
||||
boat.getCurrentSpeed(),
|
||||
this.map.convertGPS(boat.getPosition()),
|
||||
boat.getTimeToNextMarkFormatted(this.visualiserRace.getVisualiserRaceState().getRaceClock().getCurrentTime()),
|
||||
boat.getTimeSinceLastMarkFormatted(this.visualiserRace.getVisualiserRaceState().getRaceClock().getCurrentTime()),
|
||||
boat.getTimeToNextMarkFormatted(raceState.getRaceClock().getCurrentTime()),
|
||||
boat.getTimeSinceLastMarkFormatted(raceState.getRaceClock().getCurrentTime()),
|
||||
Color.BLACK,
|
||||
20 );
|
||||
|
||||
@@ -291,7 +291,7 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
*/
|
||||
private void drawBoats() {
|
||||
|
||||
List<VisualiserBoat> boats = new ArrayList<>(visualiserRace.getVisualiserRaceState().getBoats());
|
||||
List<VisualiserBoat> boats = new ArrayList<>(raceState.getBoats());
|
||||
//Sort to ensure we draw boats in consistent order.
|
||||
boats.sort(Comparator.comparingInt(Boat::getSourceID));
|
||||
|
||||
@@ -510,7 +510,7 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
*/
|
||||
private void drawMarks() {
|
||||
|
||||
for (Mark mark : new ArrayList<>(visualiserRace.getVisualiserRaceState().getMarks())) {
|
||||
for (Mark mark : new ArrayList<>(raceState.getMarks())) {
|
||||
drawMark(mark);
|
||||
}
|
||||
}
|
||||
@@ -574,7 +574,7 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
|
||||
|
||||
//Calculate the screen coordinates of the boundary.
|
||||
List<GPSCoordinate> boundary = new ArrayList<>(visualiserRace.getVisualiserRaceState().getBoundary());
|
||||
List<GPSCoordinate> boundary = new ArrayList<>(raceState.getBoundary());
|
||||
double[] xpoints = new double[boundary.size()];
|
||||
double[] ypoints = new double[boundary.size()];
|
||||
|
||||
@@ -601,8 +601,8 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
public void drawRace() {
|
||||
|
||||
//Update RaceMap with new GPS values of race.
|
||||
this.map.setGPSTopLeft(visualiserRace.getVisualiserRaceState().getRaceDataSource().getMapTopLeft());
|
||||
this.map.setGPSBotRight(visualiserRace.getVisualiserRaceState().getRaceDataSource().getMapBottomRight());
|
||||
this.map.setGPSTopLeft(raceState.getRaceDataSource().getMapTopLeft());
|
||||
this.map.setGPSBotRight(raceState.getRaceDataSource().getMapBottomRight());
|
||||
|
||||
|
||||
clear();
|
||||
@@ -627,7 +627,7 @@ public class ResizableRaceCanvas extends ResizableCanvas {
|
||||
* draws a transparent line around the course that shows the paths boats must travel
|
||||
*/
|
||||
public void drawRaceLine(){
|
||||
List<Leg> legs = this.visualiserRace.getVisualiserRaceState().getLegs();
|
||||
List<Leg> legs = raceState.getLegs();
|
||||
GPSCoordinate legStartPoint = legs.get(0).getStartCompoundMark().getAverageGPSCoordinate();
|
||||
GPSCoordinate nextStartPoint;
|
||||
for (int i = 0; i < legs.size() -1; i++) {
|
||||
|
||||
@@ -0,0 +1,145 @@
|
||||
package visualiser.model;
|
||||
|
||||
import javafx.collections.ListChangeListener;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.SubScene;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.shape.Shape3D;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Translate;
|
||||
|
||||
/**
|
||||
* Control for rendering 3D objects visible through a PerspectiveCamera. Implements Adapter Pattern to
|
||||
* interface with camera, and allows clients to add shapes to the scene. All scenes contain sea plane and
|
||||
* sky box, whose textures are set with special methods.
|
||||
*/
|
||||
public class View3D extends Pane {
|
||||
/**
|
||||
* Observable list of renderable items
|
||||
*/
|
||||
private ObservableList<Shape3D> items;
|
||||
/**
|
||||
* Rendering container for shapes
|
||||
*/
|
||||
private Group world;
|
||||
/**
|
||||
* Near limit of view frustum
|
||||
*/
|
||||
private double nearClip;
|
||||
/**
|
||||
* Far limit of view frustum
|
||||
*/
|
||||
private double farClip;
|
||||
/**
|
||||
* Position camera pivots around
|
||||
*/
|
||||
private Translate pivot;
|
||||
/**
|
||||
* Distance of camera from pivot point
|
||||
*/
|
||||
private Translate distance;
|
||||
/**
|
||||
* Angle along ground between z-axis and camera
|
||||
*/
|
||||
private Rotate yaw;
|
||||
/**
|
||||
* Angle between ground plane and camera direction
|
||||
*/
|
||||
private Rotate pitch;
|
||||
|
||||
/**
|
||||
* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
|
||||
*/
|
||||
public View3D() {
|
||||
world = new Group();
|
||||
|
||||
SubScene scene = new SubScene(world, 300, 300);
|
||||
scene.widthProperty().bind(this.widthProperty());
|
||||
scene.heightProperty().bind(this.heightProperty());
|
||||
scene.setFill(Color.BLACK);
|
||||
|
||||
scene.setCamera(buildCamera());
|
||||
|
||||
this.getChildren().add(scene);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets up camera view frustum and binds transformations
|
||||
* @return perspective camera
|
||||
*/
|
||||
private PerspectiveCamera buildCamera() {
|
||||
PerspectiveCamera camera = new PerspectiveCamera(true);
|
||||
|
||||
// Set up view frustum
|
||||
nearClip = 0.1;
|
||||
farClip = 1000.0;
|
||||
camera.setNearClip(nearClip);
|
||||
camera.setFarClip(farClip);
|
||||
|
||||
// Set up transformations
|
||||
pivot = new Translate();
|
||||
distance = new Translate();
|
||||
yaw = new Rotate(0, Rotate.Y_AXIS);
|
||||
pitch = new Rotate(0, Rotate.X_AXIS);
|
||||
camera.getTransforms().addAll(pivot, yaw, pitch, distance);
|
||||
|
||||
return camera;
|
||||
}
|
||||
|
||||
public void setItems(ObservableList<Shape3D> items) {
|
||||
this.items = items;
|
||||
this.items.addListener((ListChangeListener<? super Shape3D>) c -> {
|
||||
while(c.next()) {
|
||||
if (c.wasRemoved() || c.wasAdded()) {
|
||||
for (Shape3D shape : c.getRemoved()) world.getChildren().remove(shape);
|
||||
for (Shape3D shape : c.getAddedSubList()) world.getChildren().add(shape);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void setNearClip(double nearClip) {
|
||||
this.nearClip = nearClip;
|
||||
}
|
||||
|
||||
public void setFarClip(double farClip) {
|
||||
this.farClip = farClip;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set object to centre on camera
|
||||
* @param pivot centred object
|
||||
*/
|
||||
public void setPivot(Shape3D pivot) {
|
||||
this.pivot.setX(pivot.getTranslateX());
|
||||
this.pivot.setY(pivot.getTranslateY());
|
||||
this.pivot.setZ(pivot.getTranslateZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Set distance of camera from pivot
|
||||
* @param distance in units
|
||||
*/
|
||||
public void setDistance(double distance) {
|
||||
this.distance.setZ(-distance);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set angle of camera from z-axis along ground
|
||||
* @param yaw in degrees
|
||||
*/
|
||||
public void setYaw(double yaw) {
|
||||
this.yaw.setAngle(yaw);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set elevation of camera
|
||||
* @param pitch in degrees
|
||||
*/
|
||||
public void setPitch(double pitch) {
|
||||
this.pitch.setAngle(-pitch);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user