Added start button for host on the ingameLobby screen.

#story[1352]
This commit is contained in:
fjc40
2017-09-24 19:59:56 +13:00
parent 951c3771fa
commit 612b4b455e
4 changed files with 53 additions and 18 deletions
@@ -10,6 +10,7 @@ import javafx.fxml.FXML;
import javafx.geometry.Insets;
import javafx.scene.Node;
import javafx.scene.control.Alert;
import javafx.scene.control.Button;
import javafx.scene.control.ButtonType;
import javafx.scene.control.Label;
import javafx.scene.image.ImageView;
@@ -78,6 +79,12 @@ public class InGameLobbyController extends Controller {
@FXML
private Label countdownTenText;
@FXML
private Button startButton;
@FXML
private Button quitButton;
private Event game;
private View3D playerBoat;
@@ -291,6 +298,8 @@ public class InGameLobbyController extends Controller {
this.visualiserRaceEvent.getVisualiserRaceState().getBoats().addListener(this.lobbyUpdateListener);
enableStartIfHost();
startRace();
} catch (IOException e) {
//TODO should probably let this propagate, so that we only enter this scene if everything works
@@ -298,6 +307,22 @@ public class InGameLobbyController extends Controller {
}
}
/**
* Enables the start button if the client is the host of the game.
*/
private void enableStartIfHost() {
if (isHost) {
startButton.setVisible(true);
startButton.setDisable(false);
} else {
startButton.setVisible(false);
startButton.setDisable(true);
}
}
/**
* Menu button pressed. Prompt alert then return to menu
* @throws IOException socket erro
@@ -325,7 +350,7 @@ public class InGameLobbyController extends Controller {
* Start button pressed. Currently only prints out start
*/
public void startBtnPressed(){
//System.out.println("Should start the race. This button is only visible for the host");
App.game.getRaceLogic().getRace().startRace(App.game.getRaceLogic().getRace().getRacePreparatoryTime());
}
public void joinSpecPressed(){