Merge remote-tracking branch 'origin/master' into story_51_rounding_fix

# Conflicts:
#	racevisionGame/src/main/java/mock/app/Event.java
#	racevisionGame/src/main/java/mock/xml/RaceXMLCreator.java

Also added keybindings.xml to git ignore.
#story[1185]
This commit is contained in:
fjc40
2017-09-13 12:04:32 +12:00
80 changed files with 2463 additions and 2985 deletions
@@ -15,7 +15,7 @@ import java.util.Map;
* Class that processes user selected annotation visibility options to
* display the requested information on the
* {@link ResizableRaceCanvas}. These are displayed
* via the {@link visualiser.Controllers.RaceController}. <br>
* via the {@link visualiser.Controllers.RaceViewController}. <br>
* Annotation options for a {@link VisualiserBoat} include: its name,
* abbreviation, speed, the time since it passed the last
* {@link shared.model.Mark}, estimated time to the next marker,
@@ -1,18 +0,0 @@
package visualiser.model;
import com.interactivemesh.jfx.importer.Importer;
import javafx.scene.layout.Pane;
/**
* Created by fwy13 on 29/08/17.
*/
public class BoatDisplay3D extends Pane {
public BoatDisplay3D(String filePath){
super();
// Shape3D
// this.getChildren().add();
}
}
@@ -18,7 +18,7 @@ import java.util.List;
/**
* This JavaFX Canvas is used to update and display details for a
* {@link RaceMap} via the
* {@link visualiser.Controllers.RaceController}.<br>
* {@link visualiser.Controllers.RaceViewController}.<br>
* It fills it's parent and cannot be downsized. <br>
* Details displayed include:
* {@link VisualiserBoat}s (and their
@@ -21,7 +21,7 @@ import java.util.Map;
* placing position as they complete each {@link shared.model.Leg} by
* passing a course {@link shared.model.Mark}. <br>
* This sparkline is displayed using the
* {@link visualiser.Controllers.RaceController}.
* {@link visualiser.Controllers.RaceViewController}.
*/
public class Sparkline {
@@ -8,8 +8,8 @@ import shared.model.GPSCoordinate;
* {@link VisualiserBoat Boat} has travelled in a race. <br>
* TrackPoints are displayed on a
* {@link ResizableRaceCanvas}, via the
* {@link visualiser.Controllers.RaceController}. <br>
* Track points can be made visible or hidden via the RaceController's
* {@link visualiser.Controllers.RaceViewController}. <br>
* Track points can be made visible or hidden via the RaceViewController's
* {@link Annotations}.
*/
public class TrackPoint {
@@ -1,145 +0,0 @@
package visualiser.model;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SubScene;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
/**
* Control for rendering 3D objects visible through a PerspectiveCamera. Implements Adapter Pattern to
* interface with camera, and allows clients to add shapes to the scene. All scenes contain sea plane and
* sky box, whose textures are set with special methods.
*/
public class View3D extends Pane {
/**
* Observable list of renderable items
*/
private ObservableList<Shape3D> items;
/**
* Rendering container for shapes
*/
private Group world;
/**
* Near limit of view frustum
*/
private double nearClip;
/**
* Far limit of view frustum
*/
private double farClip;
/**
* Position camera pivots around
*/
private Translate pivot;
/**
* Distance of camera from pivot point
*/
private Translate distance;
/**
* Angle along ground between z-axis and camera
*/
private Rotate yaw;
/**
* Angle between ground plane and camera direction
*/
private Rotate pitch;
/**
* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
*/
public View3D() {
world = new Group();
SubScene scene = new SubScene(world, 300, 300);
scene.widthProperty().bind(this.widthProperty());
scene.heightProperty().bind(this.heightProperty());
scene.setFill(Color.BLACK);
scene.setCamera(buildCamera());
this.getChildren().add(scene);
}
/**
* Sets up camera view frustum and binds transformations
* @return perspective camera
*/
private PerspectiveCamera buildCamera() {
PerspectiveCamera camera = new PerspectiveCamera(true);
// Set up view frustum
nearClip = 0.1;
farClip = 1000.0;
camera.setNearClip(nearClip);
camera.setFarClip(farClip);
// Set up transformations
pivot = new Translate();
distance = new Translate();
yaw = new Rotate(0, Rotate.Y_AXIS);
pitch = new Rotate(0, Rotate.X_AXIS);
camera.getTransforms().addAll(pivot, yaw, pitch, distance);
return camera;
}
public void setItems(ObservableList<Shape3D> items) {
this.items = items;
this.items.addListener((ListChangeListener<? super Shape3D>) c -> {
while(c.next()) {
if (c.wasRemoved() || c.wasAdded()) {
for (Shape3D shape : c.getRemoved()) world.getChildren().remove(shape);
for (Shape3D shape : c.getAddedSubList()) world.getChildren().add(shape);
}
}
});
}
public void setNearClip(double nearClip) {
this.nearClip = nearClip;
}
public void setFarClip(double farClip) {
this.farClip = farClip;
}
/**
* Set object to centre on camera
* @param pivot centred object
*/
public void setPivot(Shape3D pivot) {
this.pivot.setX(pivot.getTranslateX());
this.pivot.setY(pivot.getTranslateY());
this.pivot.setZ(pivot.getTranslateZ());
}
/**
* Set distance of camera from pivot
* @param distance in units
*/
public void setDistance(double distance) {
this.distance.setZ(-distance);
}
/**
* Set angle of camera from z-axis along ground
* @param yaw in degrees
*/
public void setYaw(double yaw) {
this.yaw.setAngle(yaw);
}
/**
* Set elevation of camera
* @param pitch in degrees
*/
public void setPitch(double pitch) {
this.pitch.setAngle(-pitch);
}
}
@@ -1,11 +1,10 @@
package visualiser.model;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.scene.paint.Color;
import network.Messages.Enums.BoatStatusEnum;
import shared.model.Azimuth;
import shared.model.Boat;
import shared.model.Constants;
import shared.model.GPSCoordinate;
import shared.model.*;
import java.time.Duration;
import java.time.ZonedDateTime;
@@ -18,7 +17,7 @@ import java.util.List;
* This class is used to represent and store information about a boat which may
* travel around in a race. It is displayed on the
* {@link ResizableRaceCanvas ResizableRaceCanvas} via the
* {@link visualiser.Controllers.RaceController RaceController}.
* {@link visualiser.Controllers.RaceViewController RaceViewController}.
*/
public class VisualiserBoat extends Boat {
@@ -61,7 +60,8 @@ public class VisualiserBoat extends Boat {
private boolean isClientBoat = false;
private ObjectProperty<GPSCoordinate> positionProperty;
private ObjectProperty<Bearing> bearingProperty;
/**
@@ -239,4 +239,38 @@ public class VisualiserBoat extends Boat {
public void setClientBoat(boolean clientBoat) {
isClientBoat = clientBoat;
}
@Override
public GPSCoordinate getPosition() {
return positionProperty.get();
}
@Override
public void setPosition(GPSCoordinate position) {
if(this.positionProperty == null) {
this.positionProperty = new SimpleObjectProperty<>();
}
this.positionProperty.set(position);
}
public ObjectProperty<GPSCoordinate> positionProperty() {
return positionProperty;
}
@Override
public Bearing getBearing() {
return bearingProperty.get();
}
@Override
public void setBearing(Bearing bearing) {
if(this.bearingProperty == null) {
this.bearingProperty = new SimpleObjectProperty<>();
}
this.bearingProperty.set(bearing);
}
public ObjectProperty<Bearing> bearingProperty() {
return bearingProperty;
}
}
@@ -66,7 +66,7 @@ public class VisualiserRaceEvent {
this.serverConnection = new ServerConnection(socket, visualiserRaceState, raceCommands, requestType);
this.serverConnectionThread = new Thread(serverConnection, "StartController.enterLobby()->serverConnection thread " + serverConnection);
this.serverConnectionThread = new Thread(serverConnection, "RaceStartController.enterLobby()->serverConnection thread " + serverConnection);
this.serverConnectionThread.start();