Merge branch 'master' into new_issue#19
# Conflicts: # racevisionGame/src/main/java/visualiser/Controllers/TitleController.java
This commit is contained in:
@@ -1,8 +1,5 @@
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package visualiser.model;
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import javafx.beans.property.SimpleStringProperty;
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import javafx.beans.property.StringProperty;
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import java.io.IOException;
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import java.net.InetSocketAddress;
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import java.net.Socket;
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@@ -3,10 +3,6 @@ package visualiser.model;
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import javafx.beans.property.SimpleStringProperty;
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import javafx.beans.property.StringProperty;
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import java.io.IOException;
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import java.net.InetSocketAddress;
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import java.net.Socket;
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/**
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* Connection for Races
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*/
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@@ -1,6 +1,7 @@
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package visualiser.model;
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import javafx.scene.image.Image;
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import javafx.scene.paint.Color;
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import javafx.scene.paint.LinearGradient;
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import javafx.scene.paint.Paint;
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@@ -35,6 +36,10 @@ public class ResizableRaceCanvas extends ResizableCanvas {
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*/
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private RaceMap map;
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private Image sailsRight = new Image("/images/sailsRight.png");
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private Image sailsLeft = new Image("/images/sailsLeft.png");
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private Image sailsLuff = new Image("/images/sailsLuff.gif", 25, 10, false, false);
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/**
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* The race we read data from and draw.
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*/
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@@ -336,8 +341,6 @@ public class ResizableRaceCanvas extends ResizableCanvas {
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}
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/**
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* Draws a given boat on the canvas.
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* @param boat The boat to draw.
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@@ -375,7 +378,9 @@ public class ResizableRaceCanvas extends ResizableCanvas {
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gc.fillPolygon(x, y, x.length);
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gc.restore();
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if (boat.getSourceID() == ThisBoat.getInstance().getSourceID()) {
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drawSails(boat);
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}
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}
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/**
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@@ -413,6 +418,70 @@ public class ResizableRaceCanvas extends ResizableCanvas {
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}
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/**
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* Draws sails for a given boat on the canvas. Sail position is
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* determined by the boats heading and the current wind direction
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* according to the "points of sail".
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* @param boat boat to display sails for
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*/
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private void drawSails(VisualiserBoat boat) {
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GraphCoordinate boatPos =
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this.map.convertGPS(boat.getPosition());
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double xPos = boatPos.getX(); // x pos of sail (on boat)
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double yPos = boatPos.getY() - 6; // y pos of sail (on boat)
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double boatBearing = boat.getBearing().degrees();
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double windDirection = 0; //visualiserRace.getWindDirection().degrees();
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double sailRotateAngle = 0; // rotation for correct sail display
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Image sailImage = null;
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Boolean rightSail = true;
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// Getting the correct Points of Sail
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if (ThisBoat.getInstance().isSailsOut()){
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// correct sail and sailRotateAngle start depending on wind+bearing
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if ((windDirection + 180) > 360) {
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if ((boatBearing < windDirection) &&
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(boatBearing > windDirection - 180)) {
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rightSail = false;
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} else {
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if (boatBearing < 180) {
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sailRotateAngle = -180;
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}
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}
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} else {
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if (!((boatBearing > windDirection) &&
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(boatBearing < windDirection + 180))) {
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rightSail = false;
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if (boatBearing > 180) {
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sailRotateAngle = -180;
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}
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}
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}
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if (rightSail) {
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sailImage = sailsRight;
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xPos -= 1; // right align sail to boat edge on canvas
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} else {
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sailImage = sailsLeft;
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xPos -= 5; // left align sail to boat edge on canvas
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}
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sailRotateAngle += ((boatBearing + windDirection) * 0.5);
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}
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// Sails in = luffing sail
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else {
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xPos -= 6;
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yPos += 1;
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sailImage = sailsLuff;
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sailRotateAngle = boatBearing + 90;
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}
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gc.save();
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// rotate sails based on boats current heading
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rotate(sailRotateAngle, boatPos.getX(), boatPos.getY());
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gc.drawImage(sailImage, xPos, yPos);
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gc.restore();
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}
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/**
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* Draws the wake for a given boat.
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@@ -756,4 +825,4 @@ public class ResizableRaceCanvas extends ResizableCanvas {
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}
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}
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@@ -0,0 +1,31 @@
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package visualiser.model;
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/**
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* The properties of the boat currently being controlled by the player. Singleton.
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*/
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public class ThisBoat {
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private VisualiserBoat boat;
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private static ThisBoat instance = new ThisBoat();
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private ThisBoat(){}
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public static ThisBoat getInstance(){
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return instance;
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}
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public void setSailsOut(boolean sailsOut) {
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this.boat.setSailsOut(sailsOut);
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}
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public boolean isSailsOut() {
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return this.boat.isSailsOut();
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}
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public int getSourceID() {
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return this.boat.getSourceID();
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}
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public void setBoat(VisualiserBoat boat) {
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this.boat = boat;
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}
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}
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@@ -205,6 +205,7 @@ public class VisualiserRaceState extends RaceState {
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if (boat.getSourceID() == getPlayerBoatID()) {
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boat.setClientBoat(true);
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ThisBoat.getInstance().setBoat(boat);
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}
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}
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