javadoc fixes
#story[1188]
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@@ -90,6 +90,7 @@ public class HostGameController extends Controller {
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* Connect to a socket
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* @param address address of the server
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* @param port port that the server is run off
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* @throws IOException socket error
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*/
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public void connectSocket(String address, int port) throws IOException {
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Socket socket = new Socket(address, port);
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@@ -99,6 +100,7 @@ public class HostGameController extends Controller {
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/**
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* Menu button pressed. Prompt alert then return to menu
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* @throws IOException socket error
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*/
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public void menuBtnPressed() throws Exception {
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Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
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@@ -262,9 +262,6 @@ public class InGameLobbyController extends Controller {
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}.start();
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}
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/**
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* Hosts a game.
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*/
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public void enterGameLobby(Socket socket, boolean isHost){
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try {
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@@ -283,6 +280,7 @@ public class InGameLobbyController extends Controller {
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/**
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* Menu button pressed. Prompt alert then return to menu
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* @throws IOException socket erro
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*/
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public void menuBtnPressed() throws IOException {
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Alert alert = new Alert(Alert.AlertType.CONFIRMATION);
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@@ -7,22 +7,17 @@ import javafx.scene.control.Button;
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import javafx.scene.control.TableColumn;
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import javafx.scene.control.TableView;
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import javafx.scene.control.TextField;
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import javafx.scene.layout.AnchorPane;
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import network.Messages.HostGame;
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import visualiser.app.MatchBrowserSingleton;
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import visualiser.model.RaceConnection;
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import visualiser.network.MatchBrowserClientRunnable;
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import visualiser.network.MatchBrowserInterface;
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import visualiser.network.MatchBrowserLobbyInterface;
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import java.io.IOException;
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import java.net.DatagramSocket;
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import java.net.Socket;
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import java.net.SocketException;
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import java.net.URL;
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import java.util.Observable;
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import java.util.Observer;
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import java.util.ResourceBundle;
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/**
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* Controller for the Lobby for entering games
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@@ -87,6 +82,7 @@ public class LobbyController extends Controller {
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/**
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* Connect to a connection.
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* @throws IOException socket error
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*/
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public void connectSocket() throws IOException {
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RaceConnection connection = lobbyTable.getSelectionModel().getSelectedItem();
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@@ -38,6 +38,7 @@ public class TitleController extends Controller {
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/**
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* To be implemented at a later date- will open the next scene displaying
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* games a player can join. Place holder method for now!
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* @throws IOException socket error
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*/
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public void joinAGame() throws IOException {
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loadScene("lobby.fxml");
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