@@ -78,7 +78,7 @@ public class HostController extends Controller {
|
||||
try{
|
||||
Socket socket = new Socket(address, port);
|
||||
hostWrapper.setVisible(false);
|
||||
parent.enterLobby(socket, true);
|
||||
parent.enterGameLobby(socket, true);
|
||||
} catch (IOException e) { /* Never reached */ }
|
||||
}
|
||||
|
||||
|
||||
@@ -2,73 +2,71 @@ package visualiser.Controllers;
|
||||
|
||||
import javafx.animation.AnimationTimer;
|
||||
import javafx.application.Platform;
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.collections.ListChangeListener;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.geometry.Insets;
|
||||
import javafx.scene.control.*;
|
||||
import javafx.scene.image.ImageView;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.scene.layout.GridPane;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.shape.Box;
|
||||
import mock.app.Event;
|
||||
import network.Messages.Enums.RaceStatusEnum;
|
||||
import network.Messages.Enums.RequestToJoinEnum;
|
||||
import visualiser.gameController.ControllerClient;
|
||||
import visualiser.model.View3D;
|
||||
import visualiser.layout.Subject3D;
|
||||
import visualiser.layout.View3D;
|
||||
import visualiser.model.VisualiserBoat;
|
||||
import visualiser.model.VisualiserRaceEvent;
|
||||
import visualiser.model.VisualiserRaceState;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.Socket;
|
||||
import java.net.URL;
|
||||
import java.util.Optional;
|
||||
import java.util.ResourceBundle;
|
||||
import java.util.*;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
/**
|
||||
* Controller for Hosting a game.
|
||||
*/
|
||||
public class InGameLobby extends Controller {
|
||||
|
||||
|
||||
// @FXML
|
||||
// TextField gameNameField;
|
||||
//
|
||||
// @FXML
|
||||
// TextField hostNameField;
|
||||
|
||||
public class InGameLobbyController extends Controller {
|
||||
@FXML
|
||||
private ImageView imageView;
|
||||
|
||||
@FXML
|
||||
AnchorPane gameLobbyWrapper;
|
||||
|
||||
@FXML
|
||||
AnchorPane imagePane;
|
||||
|
||||
@FXML
|
||||
SplitPane splitPane;
|
||||
|
||||
@FXML
|
||||
AnchorPane specPane;
|
||||
|
||||
@FXML
|
||||
GridPane playerContainer;
|
||||
|
||||
@FXML
|
||||
private Pane playerPane;
|
||||
|
||||
@FXML
|
||||
private Pane playerPane4;
|
||||
private Label playerLabel;
|
||||
|
||||
@FXML
|
||||
private Button startButton;
|
||||
private Label playerLabel2;
|
||||
|
||||
@FXML
|
||||
private Label countdownLable;
|
||||
private Label playerLabel3;
|
||||
|
||||
@FXML
|
||||
private Label playerLabel4;
|
||||
|
||||
@FXML
|
||||
private Label playerLabel5;
|
||||
|
||||
@FXML
|
||||
private Label playerLabel6;
|
||||
|
||||
@FXML
|
||||
private Label countdownLabel;
|
||||
|
||||
private Event game;
|
||||
|
||||
private View3D fancyStuff;
|
||||
private View3D playerBoat;
|
||||
|
||||
private VisualiserRaceEvent visualiserRaceEvent;
|
||||
|
||||
@@ -76,28 +74,82 @@ public class InGameLobby extends Controller {
|
||||
|
||||
private ControllerClient controllerClient;
|
||||
|
||||
private ArrayList<Label> allPlayerLabels;
|
||||
|
||||
private ObservableList<Subject3D> subjects = FXCollections.observableArrayList();
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
fancyStuff = new View3D();
|
||||
playerPane4.getChildren().add(fancyStuff);
|
||||
allPlayerLabels = new ArrayList(Arrays.asList(playerLabel, playerLabel2,
|
||||
playerLabel3,
|
||||
playerLabel4,
|
||||
playerLabel5,
|
||||
playerLabel6));
|
||||
}
|
||||
|
||||
//centering the 3d object
|
||||
fancyStuff.layoutXProperty().bind(playerPane4.widthProperty().subtract(fancyStuff.widthProperty()).divide(2));
|
||||
fancyStuff.layoutYProperty().bind(playerPane4.heightProperty().subtract(fancyStuff.heightProperty()).divide(2));
|
||||
//playerContainer.add(fancyStuff, 0,0);
|
||||
private void populatePlayers(ListChangeListener.Change change){
|
||||
Platform.runLater(
|
||||
() -> {
|
||||
while (change.next()){
|
||||
if (change.wasAdded()){
|
||||
try{
|
||||
int count = 0;
|
||||
int row = 0;
|
||||
for (VisualiserBoat boat :this.visualiserRaceEvent.getVisualiserRaceState().getBoats()) {
|
||||
View3D playerBoatToSet = new View3D();
|
||||
playerBoatToSet.setItems(subjects);
|
||||
playerContainer.add(playerBoatToSet, (count % 3) , row);
|
||||
playerContainer.setMargin(playerBoatToSet, new Insets(10, 10, 10, 10));
|
||||
|
||||
fancyStuff.spinBox();
|
||||
Subject3D subject = new Subject3D(new Box());
|
||||
subjects.add(subject);
|
||||
|
||||
playerBoatToSet.setDistance(50);
|
||||
playerBoatToSet.setYaw(45);
|
||||
playerBoatToSet.setPitch(20);
|
||||
|
||||
|
||||
|
||||
AnimationTimer rotate = new AnimationTimer() {
|
||||
@Override
|
||||
public void handle(long now) {
|
||||
subject.setHeading(subject.getHeading() + 0.1);
|
||||
}
|
||||
};
|
||||
rotate.start();
|
||||
|
||||
allPlayerLabels.get(count).setText("Player: " + boat.getSourceID());
|
||||
allPlayerLabels.get(count).toFront();
|
||||
count += 1;
|
||||
if (count > 2){
|
||||
row = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch(ConcurrentModificationException e){
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts the race.
|
||||
*/
|
||||
private void startRace() {
|
||||
//Initialises the race clock.
|
||||
initialiseRaceClock(this.visualiserRaceEvent.getVisualiserRaceState());
|
||||
|
||||
|
||||
//Starts the race countdown timer.
|
||||
countdownTimer();
|
||||
}
|
||||
|
||||
public AnchorPane gameLobbyWrapper(){
|
||||
return gameLobbyWrapper;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialises the race clock/timer labels for the start time, current time, and remaining time.
|
||||
* @param visualiserRace The race to get data from.
|
||||
@@ -117,7 +169,7 @@ public class InGameLobby extends Controller {
|
||||
|
||||
visualiserRace.getRaceClock().durationProperty().addListener((observable, oldValue, newValue) -> {
|
||||
Platform.runLater(() -> {
|
||||
countdownLable.setText(newValue);
|
||||
countdownLabel.setText(newValue);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -153,23 +205,20 @@ public class InGameLobby extends Controller {
|
||||
* Hosts a game.
|
||||
*/
|
||||
public void enterGameLobby(Socket socket, boolean isHost){
|
||||
splitPane.setResizableWithParent(specPane, false);
|
||||
splitPane.lookupAll(".split-pane-divider").stream().forEach(div -> div.setMouseTransparent(true));
|
||||
imageView.fitWidthProperty().bind(imagePane.widthProperty());
|
||||
imageView.fitHeightProperty().bind(imagePane.heightProperty());
|
||||
this.isHost = isHost;
|
||||
this.controllerClient = visualiserRaceEvent.getControllerClient();
|
||||
|
||||
if (!isHost){
|
||||
startButton.setVisible(false);
|
||||
}
|
||||
|
||||
try {
|
||||
|
||||
this.visualiserRaceEvent = new VisualiserRaceEvent(socket, RequestToJoinEnum.PARTICIPANT);
|
||||
this.isHost = isHost;
|
||||
this.controllerClient = visualiserRaceEvent.getControllerClient();
|
||||
|
||||
|
||||
this.visualiserRaceEvent.getVisualiserRaceState().getBoats().addListener((ListChangeListener<? super VisualiserBoat>) c ->{
|
||||
populatePlayers(c);
|
||||
});
|
||||
|
||||
|
||||
gameLobbyWrapper.setVisible(true);
|
||||
startRace();
|
||||
|
||||
} catch (IOException e) {
|
||||
//TODO should probably let this propagate, so that we only enter this scene if everything works
|
||||
Logger.getGlobal().log(Level.WARNING, "Could not connect to server.", e);
|
||||
|
||||
@@ -103,7 +103,7 @@ public class LobbyController extends Controller {
|
||||
RaceConnection connection = lobbyTable.getSelectionModel().getSelectedItem();
|
||||
Socket socket = new Socket(connection.getHostname(), connection.getPort());
|
||||
lobbyWrapper.setVisible(false);
|
||||
parent.enterLobby(socket, false);
|
||||
parent.enterGameLobby(socket, false);
|
||||
} catch (IOException e) { /* Never reached */
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
@@ -27,6 +27,7 @@ public class MainController extends Controller {
|
||||
@FXML private TitleController titleController;
|
||||
@FXML private HostController hostController;
|
||||
@FXML private LobbyController lobbyController;
|
||||
@FXML private InGameLobbyController inGameLobbyController;
|
||||
|
||||
private MatchBrowserInterface matchBrowserInterface;
|
||||
private DatagramSocket udpSocket;
|
||||
@@ -57,6 +58,15 @@ public class MainController extends Controller {
|
||||
|
||||
public void endEvent() throws IOException { hostController.endEvent(); }
|
||||
|
||||
/**
|
||||
* Transitions from the server selection screen to the pre-race lobby for a given server.
|
||||
* @param socket The server to read data from.
|
||||
* @param isHost is connection a host
|
||||
*/
|
||||
public void enterGameLobby(Socket socket, Boolean isHost) {
|
||||
inGameLobbyController.enterGameLobby(socket, isHost);
|
||||
}
|
||||
|
||||
/**
|
||||
* Transitions from the server selection screen to the pre-race lobby for a given server.
|
||||
* @param socket The server to read data from.
|
||||
@@ -112,12 +122,13 @@ public class MainController extends Controller {
|
||||
titleController.setParent(this);
|
||||
hostController.setParent(this);
|
||||
lobbyController.setParent(this);
|
||||
inGameLobbyController.setParent(this);
|
||||
|
||||
|
||||
AnchorPane.setTopAnchor(startController.startWrapper(), 0.0);
|
||||
AnchorPane.setBottomAnchor(startController.startWrapper(), 0.0);
|
||||
AnchorPane.setLeftAnchor(startController.startWrapper(), 0.0);
|
||||
AnchorPane.setRightAnchor(startController.startWrapper(), 0.0);
|
||||
AnchorPane.setTopAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
|
||||
AnchorPane.setBottomAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
|
||||
AnchorPane.setLeftAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
|
||||
AnchorPane.setRightAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
|
||||
|
||||
AnchorPane.setTopAnchor(lobbyController.startWrapper(), 0.0);
|
||||
AnchorPane.setBottomAnchor(lobbyController.startWrapper(), 0.0);
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
package visualiser.layout;
|
||||
|
||||
import javafx.scene.shape.Shape3D;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Translate;
|
||||
|
||||
/**
|
||||
* Wrapper for controlling the position and heading of rendered 3D models.
|
||||
*/
|
||||
public class Subject3D {
|
||||
/**
|
||||
* Rendered mesh
|
||||
*/
|
||||
private Shape3D mesh;
|
||||
|
||||
/**
|
||||
* Position translation updated by state listeners
|
||||
*/
|
||||
private Translate position;
|
||||
|
||||
/**
|
||||
* Heading rotation updated by state listeners
|
||||
*/
|
||||
private Rotate heading;
|
||||
|
||||
/**
|
||||
* Constructor for view subject wrapper
|
||||
* @param mesh to be rendered
|
||||
*/
|
||||
public Subject3D(Shape3D mesh) {
|
||||
this.mesh = mesh;
|
||||
this.position = new Translate();
|
||||
this.heading = new Rotate(0, Rotate.Y_AXIS);
|
||||
|
||||
this.mesh.getTransforms().addAll(position, heading, new Rotate(90, Rotate.X_AXIS), new Rotate(180, Rotate.Y_AXIS));
|
||||
this.position.xProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat x: " + newValue)));
|
||||
this.position.yProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat y: " + newValue)));
|
||||
this.position.zProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat z: " + newValue)));
|
||||
}
|
||||
|
||||
public Shape3D getMesh() {
|
||||
return mesh;
|
||||
}
|
||||
|
||||
public Translate getPosition() {
|
||||
return this.position;
|
||||
}
|
||||
|
||||
public void setX(double x) {
|
||||
position.setX(x);
|
||||
}
|
||||
|
||||
public void setY(double y) {
|
||||
position.setY(y);
|
||||
}
|
||||
|
||||
public void setZ(double z) {
|
||||
position.setZ(z);
|
||||
}
|
||||
|
||||
public double getHeading() {
|
||||
return heading.getAngle();
|
||||
}
|
||||
|
||||
public void setHeading(double angle) {
|
||||
heading.setAngle(angle);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,161 @@
|
||||
package visualiser.layout;
|
||||
|
||||
import javafx.collections.ListChangeListener;
|
||||
import javafx.collections.ObservableList;
|
||||
import javafx.geometry.Point3D;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.SubScene;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.scene.shape.Shape3D;
|
||||
import javafx.scene.transform.Rotate;
|
||||
import javafx.scene.transform.Translate;
|
||||
|
||||
/**
|
||||
* Control for rendering 3D objects visible through a PerspectiveCamera. Implements Adapter Pattern to
|
||||
* interface with camera, and allows clients to add shapes to the scene. All scenes contain sea plane and
|
||||
* sky box, whose textures are set with special methods.
|
||||
*/
|
||||
public class View3D extends Pane {
|
||||
/**
|
||||
* Observable list of renderable items
|
||||
*/
|
||||
private ObservableList<Subject3D> items;
|
||||
/**
|
||||
* Rendering container for shapes
|
||||
*/
|
||||
private Group world;
|
||||
/**
|
||||
* Near limit of view frustum
|
||||
*/
|
||||
private double nearClip;
|
||||
/**
|
||||
* Far limit of view frustum
|
||||
*/
|
||||
private double farClip;
|
||||
/**
|
||||
* Camera origin
|
||||
*/
|
||||
private Translate pivot;
|
||||
/**
|
||||
* Distance of camera from pivot point
|
||||
*/
|
||||
private Translate distance;
|
||||
/**
|
||||
* Angle along ground between z-axis and camera
|
||||
*/
|
||||
private Rotate yaw;
|
||||
/**
|
||||
* Angle between ground plane and camera direction
|
||||
*/
|
||||
private Rotate pitch;
|
||||
|
||||
private PerspectiveCamera camera;
|
||||
|
||||
/**
|
||||
* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
|
||||
*/
|
||||
public View3D() {
|
||||
world = new Group();
|
||||
|
||||
SubScene scene = new SubScene(world, 300, 300);
|
||||
scene.widthProperty().bind(this.widthProperty());
|
||||
scene.heightProperty().bind(this.heightProperty());
|
||||
scene.setFill(new Color(0.2, 0.6, 1, 1));
|
||||
|
||||
scene.setCamera(buildCamera());
|
||||
|
||||
this.getChildren().add(scene);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets up camera view frustum and binds transformations
|
||||
* @return perspective camera
|
||||
*/
|
||||
private PerspectiveCamera buildCamera() {
|
||||
PerspectiveCamera camera = new PerspectiveCamera(true);
|
||||
|
||||
// Set up view frustum
|
||||
nearClip = 0.1;
|
||||
farClip = 3000.0;
|
||||
camera.setNearClip(nearClip);
|
||||
camera.setFarClip(farClip);
|
||||
|
||||
// Set up transformations
|
||||
pivot = new Translate();
|
||||
distance = new Translate();
|
||||
yaw = new Rotate(0, Rotate.Y_AXIS);
|
||||
pitch = new Rotate(0, Rotate.X_AXIS);
|
||||
camera.getTransforms().addAll(pivot, yaw, pitch, distance);
|
||||
centerCamera();
|
||||
|
||||
this.camera = camera;
|
||||
return camera;
|
||||
}
|
||||
|
||||
public void setItems(ObservableList<Subject3D> items) {
|
||||
this.items = items;
|
||||
this.items.addListener((ListChangeListener<? super Subject3D>) c -> {
|
||||
while(c.next()) {
|
||||
if (c.wasRemoved() || c.wasAdded()) {
|
||||
for (Subject3D shape : c.getRemoved()) world.getChildren().remove(shape.getMesh());
|
||||
for (Subject3D shape : c.getAddedSubList()) world.getChildren().add(shape.getMesh());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void setNearClip(double nearClip) {
|
||||
this.nearClip = nearClip;
|
||||
}
|
||||
|
||||
public void setFarClip(double farClip) {
|
||||
this.farClip = farClip;
|
||||
}
|
||||
|
||||
public void updatePivot(Translate pivot) {
|
||||
this.pivot.setX(pivot.getX());
|
||||
this.pivot.setY(pivot.getY());
|
||||
this.pivot.setZ(pivot.getZ());
|
||||
}
|
||||
|
||||
public void updatePosition(double x, double y, double z) {
|
||||
this.distance.setX(x);
|
||||
this.distance.setY(y);
|
||||
this.distance.setZ(z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set distance of camera from pivot
|
||||
* @param distance in units
|
||||
*/
|
||||
public void setDistance(double distance) {
|
||||
this.distance.setZ(-distance);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set angle of camera from z-axis along ground
|
||||
* @param yaw in degrees
|
||||
*/
|
||||
public void setYaw(double yaw) {
|
||||
this.yaw.setAngle(yaw);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set elevation of camera
|
||||
* @param pitch in degrees
|
||||
*/
|
||||
public void setPitch(double pitch) {
|
||||
this.pitch.setAngle(-pitch);
|
||||
}
|
||||
|
||||
public void centerCamera(){
|
||||
}
|
||||
|
||||
public void rotateCamera(double angle, double x, double y, double z){
|
||||
camera.setRotationAxis(new Point3D(x, y, z));
|
||||
camera.setRotate(-90);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
package visualiser.model;
|
||||
|
||||
import com.interactivemesh.jfx.importer.Importer;
|
||||
import javafx.scene.layout.Pane;
|
||||
|
||||
/**
|
||||
* Created by fwy13 on 29/08/17.
|
||||
*/
|
||||
public class BoatDisplay3D extends Pane {
|
||||
|
||||
|
||||
public BoatDisplay3D(String filePath){
|
||||
super();
|
||||
// Shape3D
|
||||
// this.getChildren().add();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
package visualiser.model;
|
||||
|
||||
import javafx.animation.AnimationTimer;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.PerspectiveCamera;
|
||||
import javafx.scene.SubScene;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.shape.Box;
|
||||
import javafx.scene.shape.CullFace;
|
||||
import javafx.scene.transform.Rotate;
|
||||
|
||||
/**
|
||||
* Created by connortaylorbrown on 30/08/17.
|
||||
*/
|
||||
public class View3D extends Pane {
|
||||
SubScene scene;
|
||||
PerspectiveCamera camera;
|
||||
Box box;
|
||||
|
||||
public View3D() {
|
||||
scene = new SubScene(this, 500, 500);
|
||||
camera = new PerspectiveCamera();
|
||||
scene.setCamera(camera);
|
||||
}
|
||||
|
||||
public void spinBox() {
|
||||
camera.getTransforms().add(new Rotate(-20, Rotate.X_AXIS));
|
||||
|
||||
box = new Box(50,50,50);
|
||||
box.setTranslateX(100);
|
||||
box.setTranslateY(100);
|
||||
box.setCullFace(CullFace.BACK);
|
||||
|
||||
Rotate ry = new Rotate(0, 0,0,0, Rotate.Y_AXIS);
|
||||
box.getTransforms().add(ry);
|
||||
|
||||
this.getChildren().add(camera);
|
||||
this.getChildren().add(box);
|
||||
|
||||
AnimationTimer rotation = new AnimationTimer() {
|
||||
@Override
|
||||
public void handle(long now) {
|
||||
ry.setAngle(ry.getAngle() + 0.1);
|
||||
}
|
||||
};
|
||||
|
||||
rotation.start();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user