Errors in this commit: mock threads get interrupted

#story[#1188]
This commit is contained in:
hba56
2017-09-08 16:35:36 +12:00
parent 63e2cc1fd0
commit 4780354452
13 changed files with 485 additions and 347 deletions
@@ -78,7 +78,7 @@ public class HostController extends Controller {
try{
Socket socket = new Socket(address, port);
hostWrapper.setVisible(false);
parent.enterLobby(socket, true);
parent.enterGameLobby(socket, true);
} catch (IOException e) { /* Never reached */ }
}
@@ -2,73 +2,71 @@ package visualiser.Controllers;
import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.geometry.Insets;
import javafx.scene.control.*;
import javafx.scene.image.ImageView;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.shape.Box;
import mock.app.Event;
import network.Messages.Enums.RaceStatusEnum;
import network.Messages.Enums.RequestToJoinEnum;
import visualiser.gameController.ControllerClient;
import visualiser.model.View3D;
import visualiser.layout.Subject3D;
import visualiser.layout.View3D;
import visualiser.model.VisualiserBoat;
import visualiser.model.VisualiserRaceEvent;
import visualiser.model.VisualiserRaceState;
import java.io.IOException;
import java.net.Socket;
import java.net.URL;
import java.util.Optional;
import java.util.ResourceBundle;
import java.util.*;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Controller for Hosting a game.
*/
public class InGameLobby extends Controller {
// @FXML
// TextField gameNameField;
//
// @FXML
// TextField hostNameField;
public class InGameLobbyController extends Controller {
@FXML
private ImageView imageView;
@FXML
AnchorPane gameLobbyWrapper;
@FXML
AnchorPane imagePane;
@FXML
SplitPane splitPane;
@FXML
AnchorPane specPane;
@FXML
GridPane playerContainer;
@FXML
private Pane playerPane;
@FXML
private Pane playerPane4;
private Label playerLabel;
@FXML
private Button startButton;
private Label playerLabel2;
@FXML
private Label countdownLable;
private Label playerLabel3;
@FXML
private Label playerLabel4;
@FXML
private Label playerLabel5;
@FXML
private Label playerLabel6;
@FXML
private Label countdownLabel;
private Event game;
private View3D fancyStuff;
private View3D playerBoat;
private VisualiserRaceEvent visualiserRaceEvent;
@@ -76,28 +74,82 @@ public class InGameLobby extends Controller {
private ControllerClient controllerClient;
private ArrayList<Label> allPlayerLabels;
private ObservableList<Subject3D> subjects = FXCollections.observableArrayList();
@Override
public void initialize(URL location, ResourceBundle resources) {
fancyStuff = new View3D();
playerPane4.getChildren().add(fancyStuff);
allPlayerLabels = new ArrayList(Arrays.asList(playerLabel, playerLabel2,
playerLabel3,
playerLabel4,
playerLabel5,
playerLabel6));
}
//centering the 3d object
fancyStuff.layoutXProperty().bind(playerPane4.widthProperty().subtract(fancyStuff.widthProperty()).divide(2));
fancyStuff.layoutYProperty().bind(playerPane4.heightProperty().subtract(fancyStuff.heightProperty()).divide(2));
//playerContainer.add(fancyStuff, 0,0);
private void populatePlayers(ListChangeListener.Change change){
Platform.runLater(
() -> {
while (change.next()){
if (change.wasAdded()){
try{
int count = 0;
int row = 0;
for (VisualiserBoat boat :this.visualiserRaceEvent.getVisualiserRaceState().getBoats()) {
View3D playerBoatToSet = new View3D();
playerBoatToSet.setItems(subjects);
playerContainer.add(playerBoatToSet, (count % 3) , row);
playerContainer.setMargin(playerBoatToSet, new Insets(10, 10, 10, 10));
fancyStuff.spinBox();
Subject3D subject = new Subject3D(new Box());
subjects.add(subject);
playerBoatToSet.setDistance(50);
playerBoatToSet.setYaw(45);
playerBoatToSet.setPitch(20);
AnimationTimer rotate = new AnimationTimer() {
@Override
public void handle(long now) {
subject.setHeading(subject.getHeading() + 0.1);
}
};
rotate.start();
allPlayerLabels.get(count).setText("Player: " + boat.getSourceID());
allPlayerLabels.get(count).toFront();
count += 1;
if (count > 2){
row = 1;
}
}
}
catch(ConcurrentModificationException e){
}
}
}
}
);
}
/**
* Starts the race.
*/
private void startRace() {
//Initialises the race clock.
initialiseRaceClock(this.visualiserRaceEvent.getVisualiserRaceState());
//Starts the race countdown timer.
countdownTimer();
}
public AnchorPane gameLobbyWrapper(){
return gameLobbyWrapper;
}
/**
* Initialises the race clock/timer labels for the start time, current time, and remaining time.
* @param visualiserRace The race to get data from.
@@ -117,7 +169,7 @@ public class InGameLobby extends Controller {
visualiserRace.getRaceClock().durationProperty().addListener((observable, oldValue, newValue) -> {
Platform.runLater(() -> {
countdownLable.setText(newValue);
countdownLabel.setText(newValue);
});
});
@@ -153,23 +205,20 @@ public class InGameLobby extends Controller {
* Hosts a game.
*/
public void enterGameLobby(Socket socket, boolean isHost){
splitPane.setResizableWithParent(specPane, false);
splitPane.lookupAll(".split-pane-divider").stream().forEach(div -> div.setMouseTransparent(true));
imageView.fitWidthProperty().bind(imagePane.widthProperty());
imageView.fitHeightProperty().bind(imagePane.heightProperty());
this.isHost = isHost;
this.controllerClient = visualiserRaceEvent.getControllerClient();
if (!isHost){
startButton.setVisible(false);
}
try {
this.visualiserRaceEvent = new VisualiserRaceEvent(socket, RequestToJoinEnum.PARTICIPANT);
this.isHost = isHost;
this.controllerClient = visualiserRaceEvent.getControllerClient();
this.visualiserRaceEvent.getVisualiserRaceState().getBoats().addListener((ListChangeListener<? super VisualiserBoat>) c ->{
populatePlayers(c);
});
gameLobbyWrapper.setVisible(true);
startRace();
} catch (IOException e) {
//TODO should probably let this propagate, so that we only enter this scene if everything works
Logger.getGlobal().log(Level.WARNING, "Could not connect to server.", e);
@@ -103,7 +103,7 @@ public class LobbyController extends Controller {
RaceConnection connection = lobbyTable.getSelectionModel().getSelectedItem();
Socket socket = new Socket(connection.getHostname(), connection.getPort());
lobbyWrapper.setVisible(false);
parent.enterLobby(socket, false);
parent.enterGameLobby(socket, false);
} catch (IOException e) { /* Never reached */
e.printStackTrace();
}
@@ -27,6 +27,7 @@ public class MainController extends Controller {
@FXML private TitleController titleController;
@FXML private HostController hostController;
@FXML private LobbyController lobbyController;
@FXML private InGameLobbyController inGameLobbyController;
private MatchBrowserInterface matchBrowserInterface;
private DatagramSocket udpSocket;
@@ -57,6 +58,15 @@ public class MainController extends Controller {
public void endEvent() throws IOException { hostController.endEvent(); }
/**
* Transitions from the server selection screen to the pre-race lobby for a given server.
* @param socket The server to read data from.
* @param isHost is connection a host
*/
public void enterGameLobby(Socket socket, Boolean isHost) {
inGameLobbyController.enterGameLobby(socket, isHost);
}
/**
* Transitions from the server selection screen to the pre-race lobby for a given server.
* @param socket The server to read data from.
@@ -112,12 +122,13 @@ public class MainController extends Controller {
titleController.setParent(this);
hostController.setParent(this);
lobbyController.setParent(this);
inGameLobbyController.setParent(this);
AnchorPane.setTopAnchor(startController.startWrapper(), 0.0);
AnchorPane.setBottomAnchor(startController.startWrapper(), 0.0);
AnchorPane.setLeftAnchor(startController.startWrapper(), 0.0);
AnchorPane.setRightAnchor(startController.startWrapper(), 0.0);
AnchorPane.setTopAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
AnchorPane.setBottomAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
AnchorPane.setLeftAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
AnchorPane.setRightAnchor(inGameLobbyController.gameLobbyWrapper(), 0.0);
AnchorPane.setTopAnchor(lobbyController.startWrapper(), 0.0);
AnchorPane.setBottomAnchor(lobbyController.startWrapper(), 0.0);
@@ -0,0 +1,68 @@
package visualiser.layout;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
/**
* Wrapper for controlling the position and heading of rendered 3D models.
*/
public class Subject3D {
/**
* Rendered mesh
*/
private Shape3D mesh;
/**
* Position translation updated by state listeners
*/
private Translate position;
/**
* Heading rotation updated by state listeners
*/
private Rotate heading;
/**
* Constructor for view subject wrapper
* @param mesh to be rendered
*/
public Subject3D(Shape3D mesh) {
this.mesh = mesh;
this.position = new Translate();
this.heading = new Rotate(0, Rotate.Y_AXIS);
this.mesh.getTransforms().addAll(position, heading, new Rotate(90, Rotate.X_AXIS), new Rotate(180, Rotate.Y_AXIS));
this.position.xProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat x: " + newValue)));
this.position.yProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat y: " + newValue)));
this.position.zProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat z: " + newValue)));
}
public Shape3D getMesh() {
return mesh;
}
public Translate getPosition() {
return this.position;
}
public void setX(double x) {
position.setX(x);
}
public void setY(double y) {
position.setY(y);
}
public void setZ(double z) {
position.setZ(z);
}
public double getHeading() {
return heading.getAngle();
}
public void setHeading(double angle) {
heading.setAngle(angle);
}
}
@@ -0,0 +1,161 @@
package visualiser.layout;
import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SubScene;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Shape3D;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Translate;
/**
* Control for rendering 3D objects visible through a PerspectiveCamera. Implements Adapter Pattern to
* interface with camera, and allows clients to add shapes to the scene. All scenes contain sea plane and
* sky box, whose textures are set with special methods.
*/
public class View3D extends Pane {
/**
* Observable list of renderable items
*/
private ObservableList<Subject3D> items;
/**
* Rendering container for shapes
*/
private Group world;
/**
* Near limit of view frustum
*/
private double nearClip;
/**
* Far limit of view frustum
*/
private double farClip;
/**
* Camera origin
*/
private Translate pivot;
/**
* Distance of camera from pivot point
*/
private Translate distance;
/**
* Angle along ground between z-axis and camera
*/
private Rotate yaw;
/**
* Angle between ground plane and camera direction
*/
private Rotate pitch;
private PerspectiveCamera camera;
/**
* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
*/
public View3D() {
world = new Group();
SubScene scene = new SubScene(world, 300, 300);
scene.widthProperty().bind(this.widthProperty());
scene.heightProperty().bind(this.heightProperty());
scene.setFill(new Color(0.2, 0.6, 1, 1));
scene.setCamera(buildCamera());
this.getChildren().add(scene);
}
/**
* Sets up camera view frustum and binds transformations
* @return perspective camera
*/
private PerspectiveCamera buildCamera() {
PerspectiveCamera camera = new PerspectiveCamera(true);
// Set up view frustum
nearClip = 0.1;
farClip = 3000.0;
camera.setNearClip(nearClip);
camera.setFarClip(farClip);
// Set up transformations
pivot = new Translate();
distance = new Translate();
yaw = new Rotate(0, Rotate.Y_AXIS);
pitch = new Rotate(0, Rotate.X_AXIS);
camera.getTransforms().addAll(pivot, yaw, pitch, distance);
centerCamera();
this.camera = camera;
return camera;
}
public void setItems(ObservableList<Subject3D> items) {
this.items = items;
this.items.addListener((ListChangeListener<? super Subject3D>) c -> {
while(c.next()) {
if (c.wasRemoved() || c.wasAdded()) {
for (Subject3D shape : c.getRemoved()) world.getChildren().remove(shape.getMesh());
for (Subject3D shape : c.getAddedSubList()) world.getChildren().add(shape.getMesh());
}
}
});
}
public void setNearClip(double nearClip) {
this.nearClip = nearClip;
}
public void setFarClip(double farClip) {
this.farClip = farClip;
}
public void updatePivot(Translate pivot) {
this.pivot.setX(pivot.getX());
this.pivot.setY(pivot.getY());
this.pivot.setZ(pivot.getZ());
}
public void updatePosition(double x, double y, double z) {
this.distance.setX(x);
this.distance.setY(y);
this.distance.setZ(z);
}
/**
* Set distance of camera from pivot
* @param distance in units
*/
public void setDistance(double distance) {
this.distance.setZ(-distance);
}
/**
* Set angle of camera from z-axis along ground
* @param yaw in degrees
*/
public void setYaw(double yaw) {
this.yaw.setAngle(yaw);
}
/**
* Set elevation of camera
* @param pitch in degrees
*/
public void setPitch(double pitch) {
this.pitch.setAngle(-pitch);
}
public void centerCamera(){
}
public void rotateCamera(double angle, double x, double y, double z){
camera.setRotationAxis(new Point3D(x, y, z));
camera.setRotate(-90);
}
}
@@ -1,18 +0,0 @@
package visualiser.model;
import com.interactivemesh.jfx.importer.Importer;
import javafx.scene.layout.Pane;
/**
* Created by fwy13 on 29/08/17.
*/
public class BoatDisplay3D extends Pane {
public BoatDisplay3D(String filePath){
super();
// Shape3D
// this.getChildren().add();
}
}
@@ -1,49 +0,0 @@
package visualiser.model;
import javafx.animation.AnimationTimer;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.SubScene;
import javafx.scene.layout.Pane;
import javafx.scene.shape.Box;
import javafx.scene.shape.CullFace;
import javafx.scene.transform.Rotate;
/**
* Created by connortaylorbrown on 30/08/17.
*/
public class View3D extends Pane {
SubScene scene;
PerspectiveCamera camera;
Box box;
public View3D() {
scene = new SubScene(this, 500, 500);
camera = new PerspectiveCamera();
scene.setCamera(camera);
}
public void spinBox() {
camera.getTransforms().add(new Rotate(-20, Rotate.X_AXIS));
box = new Box(50,50,50);
box.setTranslateX(100);
box.setTranslateY(100);
box.setCullFace(CullFace.BACK);
Rotate ry = new Rotate(0, 0,0,0, Rotate.Y_AXIS);
box.getTransforms().add(ry);
this.getChildren().add(camera);
this.getChildren().add(box);
AnimationTimer rotation = new AnimationTimer() {
@Override
public void handle(long now) {
ry.setAngle(ry.getAngle() + 0.1);
}
};
rotation.start();
}
}