Spectate mode can be selected by clients when they join a game.

#story[1194]
This commit is contained in:
fjc40
2017-09-14 14:33:21 +12:00
parent a6eea88524
commit 43a1fbcb64
5 changed files with 80 additions and 34 deletions
@@ -8,6 +8,7 @@ import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import mock.app.Event;
import mock.exceptions.EventConstructionException;
import network.Messages.Enums.RequestToJoinEnum;
import visualiser.app.App;
import visualiser.app.MatchBrowserSingleton;
import visualiser.network.MatchBrowserInterface;
@@ -95,7 +96,7 @@ public class HostGameController extends Controller {
public void connectSocket(String address, int port) throws IOException {
Socket socket = new Socket(address, port);
InGameLobbyController iglc = (InGameLobbyController)loadScene("gameLobby.fxml");
iglc.enterGameLobby(socket, true);
iglc.enterGameLobby(socket, true, RequestToJoinEnum.PARTICIPANT);//TODO may want to let the host spectate if they wish.
}
/**
@@ -262,10 +262,16 @@ public class InGameLobbyController extends Controller {
}.start();
}
public void enterGameLobby(Socket socket, boolean isHost){
/**
* Joins a game and enters the game lobby for it.
* @param socket Socket to connect to.
* @param isHost Whether this client is the host.
* @param joinType How the client wishes to join (e.g., participant).
*/
public void enterGameLobby(Socket socket, boolean isHost, RequestToJoinEnum joinType){
try {
this.visualiserRaceEvent = new VisualiserRaceEvent(socket, RequestToJoinEnum.PARTICIPANT);
this.visualiserRaceEvent = new VisualiserRaceEvent(socket, joinType);
this.isHost = isHost;
this.controllerClient = visualiserRaceEvent.getControllerClient();
@@ -7,6 +7,7 @@ import javafx.scene.control.Button;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.TextField;
import network.Messages.Enums.RequestToJoinEnum;
import network.Messages.HostGame;
import visualiser.app.MatchBrowserSingleton;
import visualiser.model.RaceConnection;
@@ -28,6 +29,7 @@ public class LobbyController extends Controller {
private @FXML TableColumn<RaceConnection, String> hostNameColumn;
private @FXML TableColumn<RaceConnection, String> statusColumn;
private @FXML Button joinGameBtn;
private @FXML Button spectateButton;
private @FXML TextField addressFld;
private @FXML TextField portFld;
@@ -53,11 +55,14 @@ public class LobbyController extends Controller {
lobbyTable.getSelectionModel().selectedItemProperty().addListener((obs, prev, curr) -> {
if (curr != null && curr.statusProperty().getValue().equals("Ready")) {
joinGameBtn.setDisable(false);
spectateButton.setDisable(false);
} else {
joinGameBtn.setDisable(true);
spectateButton.setDisable(true);
}
});
joinGameBtn.setDisable(true);
spectateButton.setDisable(true);
this.udpSocket = MatchBrowserSingleton.getInstance().getUdpSocket();
receiveMatchData();
@@ -74,21 +79,40 @@ public class LobbyController extends Controller {
try {
if (lobbyTable.getSelectionModel().getSelectedItem().statusProperty().getValue().equals("Ready")) {
joinGameBtn.setDisable(false);
spectateButton.setDisable(false);
} else {
joinGameBtn.setDisable(true);
spectateButton.setDisable(true);
}
} catch (Exception ignored){}
}
/**
* Connect to a connection.
* @param joinType How the client wishes to join (e.g., participant).
* @throws IOException socket error
*/
public void connectSocket() throws IOException {
public void connectSocket(RequestToJoinEnum joinType) throws IOException {
RaceConnection connection = lobbyTable.getSelectionModel().getSelectedItem();
Socket socket = new Socket(connection.getHostname(), connection.getPort());
InGameLobbyController iglc = (InGameLobbyController)loadScene("gameLobby.fxml");
iglc.enterGameLobby(socket, false);
iglc.enterGameLobby(socket, false, joinType);
}
/**
* Requests to join the game as a participant.
* @throws IOException socket error.
*/
public void connectParticipate() throws IOException {
connectSocket(RequestToJoinEnum.PARTICIPANT);
}
/**
* Requests to join the game as a spectator.
* @throws IOException socket error.
*/
public void connectSpectate() throws IOException {
connectSocket(RequestToJoinEnum.SPECTATOR);
}
public void menuBtnPressed() throws IOException {
@@ -14,15 +14,25 @@ public class ThisBoat {
}
public void setSailsOut(boolean sailsOut) {
this.boat.setSailsOut(sailsOut);
if (this.boat != null) {
this.boat.setSailsOut(sailsOut);
}
}
public boolean isSailsOut() {
return this.boat.isSailsOut();
if (this.boat != null) {
return this.boat.isSailsOut();
} else {
return true;//TODO junk value to allow the client to spectate.
}
}
public int getSourceID() {
return this.boat.getSourceID();
if (this.boat != null) {
return this.boat.getSourceID();
} else {
return 0;//TODO junk value to allow the client to spectate.
}
}
public void setBoat(VisualiserBoat boat) {