Merge branch 'master' into storyD-3D
# Conflicts: # racevisionGame/src/main/java/visualiser/Controllers/RaceController.java # racevisionGame/src/main/java/visualiser/layout/Subject3D.java
This commit is contained in:
@@ -33,9 +33,6 @@ public class Subject3D {
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this.heading = new Rotate(0, Rotate.Y_AXIS);
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this.mesh.getTransforms().addAll(position, heading, new Rotate(90, Rotate.X_AXIS), new Rotate(180, Rotate.Y_AXIS));
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// this.position.xProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat x: " + newValue)));
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// this.position.yProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat y: " + newValue)));
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// this.position.zProperty().addListener(((observable, oldValue, newValue) -> System.out.println("Boat z: " + newValue)));
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}
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public Shape3D getMesh() {
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@@ -46,6 +43,10 @@ public class Subject3D {
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return this.position;
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}
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public Rotate getHeading() {
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return heading;
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}
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public void setX(double x) {
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position.setX(x);
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}
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@@ -58,10 +59,6 @@ public class Subject3D {
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position.setZ(z);
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}
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public double getHeading() {
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return heading.getAngle();
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}
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public void setHeading(double angle) {
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heading.setAngle(angle);
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}
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@@ -1,27 +1,43 @@
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package visualiser.layout;
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import javafx.beans.value.ChangeListener;
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import javafx.collections.ListChangeListener;
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import javafx.collections.ObservableList;
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import javafx.geometry.Point3D;
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import javafx.scene.Group;
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import javafx.scene.PerspectiveCamera;
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import javafx.scene.SubScene;
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import javafx.scene.input.PickResult;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.shape.Shape3D;
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import javafx.scene.transform.Rotate;
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import javafx.scene.transform.Translate;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* Control for rendering 3D objects visible through a PerspectiveCamera. Implements Adapter Pattern to
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* interface with camera, and allows clients to add shapes to the scene. All scenes contain sea plane and
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* sky box, whose textures are set with special methods.
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*/
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public class View3D extends Pane {
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/**
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* Container for group and camera
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*/
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private SubScene scene;
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/**
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* Observable list of renderable items
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*/
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private ObservableList<Subject3D> items;
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/**
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* Map for selecting Subject3D from Shape3D
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*/
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private Map<Shape3D, Subject3D> selectionMap;
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/**
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* Subject tracked by camera
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*/
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private Subject3D target;
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/**
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* Rendering container for shapes
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*/
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@@ -50,16 +66,36 @@ public class View3D extends Pane {
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* Angle between ground plane and camera direction
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*/
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private Rotate pitch;
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private PerspectiveCamera camera;
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/**
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* Single listener for subject heading changes
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*/
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private ChangeListener<? super Number> pivotHeading = (o, prev, curr) -> yaw.setAngle((double)curr);
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/**
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* Single listener for subject position (x) changes
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*/
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private ChangeListener<? super Number> pivotX = (o, prev, curr) -> pivot.setX((double)curr);
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/**
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* Single listener for subject position (y) changes
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*/
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private ChangeListener<? super Number> pivotY = (o, prev, curr) -> pivot.setY((double)curr);
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/**
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* Single listener for subject position (z) changes
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*/
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private ChangeListener<? super Number> pivotZ = (o, prev, curr) -> pivot.setZ((double)curr);
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/**
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* Distance to switch from third person to bird's eye
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*/
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private double THIRD_PERSON_LIMIT = 100;
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/**
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* Default constructor for View3D. Sets up Scene and PerspectiveCamera.
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*/
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public View3D() {
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world = new Group();
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this.world = new Group();
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this.selectionMap = new HashMap<>();
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this.target = null;
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this.scene = new SubScene(world, 300, 300);
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SubScene scene = new SubScene(world, 300, 300);
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scene.widthProperty().bind(this.widthProperty());
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scene.heightProperty().bind(this.heightProperty());
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scene.setFill(new Color(0.2, 0.6, 1, 1));
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@@ -88,24 +124,77 @@ public class View3D extends Pane {
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yaw = new Rotate(0, Rotate.Y_AXIS);
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pitch = new Rotate(0, Rotate.X_AXIS);
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camera.getTransforms().addAll(pivot, yaw, pitch, distance);
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centerCamera();
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this.camera = camera;
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return camera;
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}
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/**
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* Provide the list of subjects to be automatically added or removed from the view as the list
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* changes.
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* @param items list managed by client
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*/
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public void setItems(ObservableList<Subject3D> items) {
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this.items = items;
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this.items.addListener((ListChangeListener<? super Subject3D>) c -> {
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while(c.next()) {
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if (c.wasRemoved() || c.wasAdded()) {
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for (Subject3D shape : c.getRemoved()) world.getChildren().remove(shape.getMesh());
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for (Subject3D shape : c.getAddedSubList()) world.getChildren().add(shape.getMesh());
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for (Subject3D shape : c.getRemoved()) {
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world.getChildren().remove(shape.getMesh());
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selectionMap.remove(shape.getMesh());
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}
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for (Subject3D shape : c.getAddedSubList()) {
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world.getChildren().add(shape.getMesh());
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selectionMap.put(shape.getMesh(), shape);
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}
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}
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}
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});
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}
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/**
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* Intercept mouse clicks on subjects in view. The applied listener cannot be removed.
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*/
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public void enableTracking() {
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scene.setOnMousePressed(e -> {
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PickResult result = e.getPickResult();
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if(result != null && result.getIntersectedNode() != null && result.getIntersectedNode() instanceof Shape3D) {
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trackSubject(selectionMap.get(result.getIntersectedNode()));
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}
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});
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}
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/**
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* Stop camera from following the last selected subject
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*/
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private void untrackSubject() {
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if(target != null) {
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target.getPosition().xProperty().removeListener(pivotX);
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target.getPosition().yProperty().removeListener(pivotY);
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target.getPosition().zProperty().removeListener(pivotZ);
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target.getHeading().angleProperty().removeListener(pivotHeading);
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}
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}
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/**
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* Set camera to follow the selected subject
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* @param subject to track
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*/
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private void trackSubject(Subject3D subject) {
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untrackSubject();
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target = subject;
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updatePivot(target.getPosition());
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setYaw(target.getHeading().getAngle());
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target.getPosition().xProperty().addListener(pivotX);
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target.getPosition().yProperty().addListener(pivotY);
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target.getPosition().zProperty().addListener(pivotZ);
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target.getHeading().angleProperty().addListener(pivotHeading);
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this.setDistance(THIRD_PERSON_LIMIT);
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this.setPitch(20);
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}
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public void setNearClip(double nearClip) {
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this.nearClip = nearClip;
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}
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@@ -114,18 +203,16 @@ public class View3D extends Pane {
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this.farClip = farClip;
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}
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/**
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* Sets the coordinates of the camera pivot once.
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* @param pivot source of coordinates
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*/
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public void updatePivot(Translate pivot) {
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this.pivot.setX(pivot.getX());
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this.pivot.setY(pivot.getY());
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this.pivot.setZ(pivot.getZ());
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}
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public void updatePosition(double x, double y, double z) {
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this.distance.setX(x);
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this.distance.setY(y);
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this.distance.setZ(z);
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}
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/**
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* Set distance of camera from pivot
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* @param distance in units
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@@ -134,6 +221,27 @@ public class View3D extends Pane {
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this.distance.setZ(-distance);
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}
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/**
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* Adds delta to current distance and changes camera mode if applicable.
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* Third person limit specifies the distance at which a third person camera
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* switches to bird's-eye, remaining focused on the same position.
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* @param delta amount to change distance by
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*/
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public void updateDistance(double delta) {
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double distance = -this.distance.getZ() + delta;
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if(distance <= 0) {
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this.setDistance(0);
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} else if(distance > THIRD_PERSON_LIMIT) {
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untrackSubject();
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this.setYaw(0);
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this.setPitch(60);
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this.setDistance(distance);
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} else {
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this.setDistance(distance);
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}
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}
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/**
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* Set angle of camera from z-axis along ground
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* @param yaw in degrees
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@@ -149,13 +257,4 @@ public class View3D extends Pane {
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public void setPitch(double pitch) {
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this.pitch.setAngle(-pitch);
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}
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public void centerCamera(){
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}
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public void rotateCamera(double angle, double x, double y, double z){
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camera.setRotationAxis(new Point3D(x, y, z));
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camera.setRotate(-90);
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}
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}
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