From 24b068f2494b887c0bc30bf4ca2f5ae7d26a00d8 Mon Sep 17 00:00:00 2001 From: fjc40 Date: Thu, 14 Sep 2017 23:33:23 +1200 Subject: [PATCH] Collision effect uses color.transparent instead of a custom transparent color. --- .../main/java/visualiser/Controllers/RaceViewController.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/racevisionGame/src/main/java/visualiser/Controllers/RaceViewController.java b/racevisionGame/src/main/java/visualiser/Controllers/RaceViewController.java index fbbc7471..ee1c4dbd 100644 --- a/racevisionGame/src/main/java/visualiser/Controllers/RaceViewController.java +++ b/racevisionGame/src/main/java/visualiser/Controllers/RaceViewController.java @@ -402,7 +402,7 @@ public class RaceViewController extends Controller { shockwave.setZ(boatModel.getPosition().getZ()); if(opacity <= 0) { - shockwave.getMesh().setMaterial(new PhongMaterial(new Color(1,0,0,0))); + shockwave.getMesh().setMaterial(new PhongMaterial(Color.TRANSPARENT)); boat.setHasCollided(false); this.stop(); }