Added colour indication to next mark

- Colour is swapped with end mark in leg when mark is passed

#story[1195]
This commit is contained in:
Connor Taylor-Brown
2017-09-12 13:36:31 +12:00
parent b902b05e5e
commit 0f316afb3c
4 changed files with 58 additions and 13 deletions
@@ -15,12 +15,17 @@ import javafx.scene.input.KeyEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.paint.Material;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.MeshView;
import javafx.scene.shape.Shape3D;
import javafx.scene.shape.Sphere;
import javafx.scene.transform.Translate;
import javafx.util.Callback;
import network.Messages.Enums.RaceStatusEnum;
import shared.dataInput.RaceDataSource;
import shared.model.CompoundMark;
import shared.model.Leg;
import shared.model.Mark;
import visualiser.app.App;
@@ -224,7 +229,7 @@ public class RaceController extends Controller {
view3D.setItems(viewSubjects);
// Position and add each mark to view
for(Mark mark: race.getVisualiserRaceState().getMarks()) {
Subject3D subject = new Subject3D(new Sphere(2));
Subject3D subject = new Subject3D(new Sphere(2), mark.getSourceID());
subject.setX(gpsConverter.convertGPS(mark.getPosition()).getX());
subject.setZ(gpsConverter.convertGPS(mark.getPosition()).getY());
@@ -233,7 +238,7 @@ public class RaceController extends Controller {
// Position and add each boat to view
for(VisualiserBoat boat: race.getVisualiserRaceState().getBoats()) {
MeshView mesh = new MeshView(importer.getImport());
Subject3D subject = new Subject3D(mesh);
Subject3D subject = new Subject3D(mesh, boat.getSourceID());
viewSubjects.add(subject);
// Track this boat's movement with the new subject
@@ -247,10 +252,11 @@ public class RaceController extends Controller {
};
trackBoat.start();
System.out.println(boat.getCurrentLeg().getEndCompoundMark().toString());
boat.legProperty().addListener((o, prev, curr) -> {
System.out.println(curr.getEndCompoundMark().toString());
});
Material markColor = new PhongMaterial(new Color(0.15,0.9,0.2,1));
CompoundMark nextMark = boat.getCurrentLeg().getEndCompoundMark();
view3D.getShape(nextMark.getMark1().getSourceID()).setMaterial(markColor);
view3D.getShape(nextMark.getMark2().getSourceID()).setMaterial(markColor);
boat.legProperty().addListener((o, prev, curr) -> swapColours(curr));
}
// Fix initial bird's-eye position
view3D.updatePivot(new Translate(250, 0, 210));
@@ -300,8 +306,27 @@ public class RaceController extends Controller {
});
}
/**
* Swap the colour of the next mark to pass with the last mark passed
* @param leg boat has started on
*/
private void swapColours(Leg leg) {
CompoundMark start = leg.getStartCompoundMark();
CompoundMark end = leg.getEndCompoundMark();
Shape3D start1 = view3D.getShape(start.getMark1().getSourceID());
Shape3D start2 = view3D.getShape(start.getMark2().getSourceID());
Shape3D end1 = view3D.getShape(end.getMark1().getSourceID());
Shape3D end2 = view3D.getShape(end.getMark2().getSourceID());
Material nextMark = start1.getMaterial();
Material lastMark = end1.getMaterial();
start1.setMaterial(lastMark);
start2.setMaterial(lastMark);
end1.setMaterial(nextMark);
end2.setMaterial(nextMark);
}
/**
* Initialises the frame rate functionality. This allows for toggling the frame rate, and connect the fps label to the race's fps property.