Merge remote-tracking branch 'remotes/origin/master' into story77
# Conflicts: # racevisionGame/src/main/java/mock/app/Event.java # racevisionGame/src/main/java/visualiser/Controllers/HostController.java # racevisionGame/src/main/java/visualiser/Controllers/LobbyController.java # racevisionGame/src/main/java/visualiser/Controllers/MainController.java # racevisionGame/src/main/resources/visualiser/scenes/main.fxml # settings/keyBindings.xml
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@@ -70,8 +70,8 @@ public class HostGameController extends Controller {
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*/
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public void connectSocket(String address, int port) throws IOException {
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Socket socket = new Socket(address, port);
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RaceStartController rsc = (RaceStartController)loadScene("raceStart.fxml");
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rsc.enterLobby(socket, true);
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InGameLobbyController iglc = (InGameLobbyController)loadScene("gameLobby.fxml");
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iglc.enterGameLobby(socket, true);
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}
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/**
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@@ -41,9 +41,6 @@ public class InGameLobbyController extends Controller {
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@FXML
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private ImageView imageView;
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@FXML
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AnchorPane gameLobbyWrapper;
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@FXML
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GridPane playerContainer;
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@@ -88,7 +85,7 @@ public class InGameLobbyController extends Controller {
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private PopulatePlayers lobbyUpdateListener;
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public void initialize(URL location, ResourceBundle resources) {
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public void initialize() {
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allPlayerLabels = new ArrayList(Arrays.asList(playerLabel, playerLabel2,
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playerLabel3,
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playerLabel4,
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@@ -186,10 +183,6 @@ public class InGameLobbyController extends Controller {
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countdownTimer();
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}
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public AnchorPane gameLobbyWrapper(){
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return gameLobbyWrapper;
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}
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/**
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* Initialises the race clock/timer labels for the start time, current time, and remaining time.
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* @param visualiserRace The race to get data from.
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@@ -258,11 +251,8 @@ public class InGameLobbyController extends Controller {
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this.isHost = isHost;
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this.controllerClient = visualiserRaceEvent.getControllerClient();
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this.visualiserRaceEvent.getVisualiserRaceState().getBoats().addListener(this.lobbyUpdateListener);
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gameLobbyWrapper.setVisible(true);
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startRace();
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} catch (IOException e) {
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//TODO should probably let this propagate, so that we only enter this scene if everything works
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@@ -20,7 +20,7 @@
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<?import javafx.scene.layout.RowConstraints?>
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<?import javafx.scene.text.Font?>
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<AnchorPane fx:id="gameLobbyWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" visible="false" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="visualiser.Controllers.InGameLobbyController">
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<AnchorPane fx:id="gameLobbyWrapper" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="600.0" prefWidth="780.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="visualiser.Controllers.InGameLobbyController">
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<children>
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<GridPane style="-fx-background-color: rgba(0, 0, 0, 0.5);" AnchorPane.bottomAnchor="0.0" AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0" AnchorPane.topAnchor="0.0">
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<children>
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