From 02b4146fa3b78230ea1e0560eaa86a28647aa405 Mon Sep 17 00:00:00 2001 From: cbt24 Date: Thu, 14 Sep 2017 16:24:14 +1200 Subject: [PATCH] Amended collision effect radius #story[1195] --- .../src/main/java/visualiser/Controllers/RaceController.java | 2 +- racevisionGame/src/main/java/visualiser/layout/Shockwave.java | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java b/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java index 264d69f7..d86b05a9 100644 --- a/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java +++ b/racevisionGame/src/main/java/visualiser/Controllers/RaceController.java @@ -306,7 +306,7 @@ public class RaceController extends Controller { if(nextMark.getMark2() != null) { view3D.getShape(nextMark.getMark2().getSourceID()).setMaterial(markColor); } - Subject3D shockwave = new Shockwave(); + Subject3D shockwave = new Shockwave(10); viewSubjects.add(shockwave); diff --git a/racevisionGame/src/main/java/visualiser/layout/Shockwave.java b/racevisionGame/src/main/java/visualiser/layout/Shockwave.java index 9143f92e..efdb0c5d 100644 --- a/racevisionGame/src/main/java/visualiser/layout/Shockwave.java +++ b/racevisionGame/src/main/java/visualiser/layout/Shockwave.java @@ -9,8 +9,8 @@ import javafx.scene.transform.Rotate; * Created by cbt24 on 14/09/17. */ public class Shockwave extends Subject3D { - public Shockwave() { - super(new Cylinder(5,0),0); + public Shockwave(double radius) { + super(new Cylinder(radius,0),0); getMesh().getTransforms().add(new Rotate(-90, Rotate.X_AXIS)); getMesh().setMaterial(new PhongMaterial(new Color(0,0,0,0))); }